The popular dungeon-crawling RPG series returns! Take your party into procedurally-generated dungeons, fight in turn-based battles, loot and level up! Explore the land and uncover the mysteries of the Godfall!
All Reviews:
Very Positive (202) - 80% of the 202 user reviews for this game are positive.
Release Date:
Jul 6, 2017

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Recent updates View all (17)

May 29

Monsters' Den Godfall v1.18 Changelog - Achievements!

This update adds Steam Achievements as well as many bug fixes and other improvements.


Important Changes
  • Party Assignments have been rebalanced. Party Strength has a much wider range making difference in character levels more meaningful. Most assignments are now more effective at the high end, but Reputation assignments are less powerful in general.
  • 'Ironman' mode - Can be selected when starting a new campaign. Difficulty can not be changed and only one save slot is available in this mode.
  • 'Switches' Puzzle Chest added to encounter pool for newly generated dungeons
  • New item - 'Mind Leech'. Unlearns all skills and refunds skill points. (Keep Quartermaster)
  • Keep Quartermaster has a new shop category: Special Orders
  • All faction representatives have a new shop category: Special Training
  • New cosmetic enchantments are available in Savantir
  • Skill tree restrictions on medium and heavy gloves have been removed (Spellwardens rejoice!)
  • Changed raw stat bonuses on shards to percentage bonuses
  • Changed raw stat bonuses on equipment sets to percentage bonuses
  • Orc 'Blood Rage' innate has had its regeneration reduced and broken into into a seperate condition that is disabled by Flame damage
  • The influence penalty for losing in battle now scales up with mission difficulty
  • Abandoned artifact quests now go back in the Library 'waiting' pool (no need to be researched again)
  • Changed rarity tables for locked / puzzle chests
  • 'Circles' Puzzle Chest has improved animation
  • 'Arcturus' Wrath' skill - damage improved
  • New resolution option: 3840 x 2160 (4k)
  • Added/improved some skill animations - more to come
  • Added a blur effect to the background behind the active window. This can be disabled in the options screen.
  • The game now triggers an autosave after the tutorial ends
  • New hotkey: can use 'Tab' to cycle through characters in inventory/character/use skills screens
  • Removed character level label during deployment
  • The quest complete screen now shows reputation totals that include the quest reward

Smaller Changes and Bugfixes
  • 'Inspecting the Keep' quest can no longer be restarted
  • Fixed an issue where aborting a quest did not always remove the location from the overland map
  • 'Remove Tag' attribute is no longer hidden from tooltip (eg on Wraithstone)
  • 'Fall Back' skill fixed, immediately causes retreat
  • 'Cancels Health Regeneration' should no longer appear on tooltips twice
  • Fixed an issue with some conditions that canceled health regeneration not behaving correctly
  • Fixed several typos in conversation dialogue
  • 'Divine Power Sauce' no longer counts as using a Tonic
  • Fixed skillbar issues arising when a Stolen Talent grants a skill the character already has
  • Requested bounties can no longer spill over across saved games
  • 'Cult Collaborators' mission, fixed quest objective text
  • Fixed an issue when selecting dead characters in 'Use Skills' mode
  • Added more hints to shop screens about when new items become available
  • Skill tooltips now reflect updated values after changing fighting style
  • Exploration quests no longer tell you to descend if the unexplored floor is above you
  • Fixed supply count disappearing from interface under some conditions
  • Changed description of 'Architects Plans' item
  • 'Nature's Bargain' visual appearance corrected for female wielders
    show highlight on quest tier selection
  • Can no longer leave the roster screen if the active party is empty
  • Fixed an extra party icon appearing when changing resolution on overland
23 comments Read more

About This Game

The popular dungeon-crawling RPG series comes to Steam! Monsters' Den: Godfall is a new game, larger in scope and richer in content than ever before.

  • A turn-based role playing game focused on dungeon crawling and advancement.
  • Found and manage a Mercenary Company. Maintain a roster of heroes, upgrade your keep and adopt doctrines for universal bonuses.
  • Take direct control of a party of up to four adventurers to lead on missions.
  • Battle groups of enemies in turn-based tactical combat.
  • Procedurally generated dungeons, loot and missions.
  • Overland travel- visit new cities and dungeons, search ruins and find hidden places of interest.
  • Improved character advancement means increased freedom to personalize your team of heroes.
  • Hundreds of unique items that can be customized with enchantments.
  • More than 100 enemy types, each with unique skills requiring different tactical approaches.
  • Random dungeon modifiers add new wrinkles to each mission.
  • Story missions uncover the mysteries of the Godfall.


In the beginning, there were many gods. Until war came to heaven. One by one, the gods fell. Each Godfall brought with it a fierce meteor shower, as well as the sudden deaths of their worshippers. As the gods continued to fall and entire kingdoms were brought to ruin by the sympathetic deaths of the devout, many renounced their faith in the hope of being spared. Without divine protection, large numbers succumbed to possession and corruption as the demonic powers forced their entry into the world. Now, there is but one god. Her clerics exert dominance over the human remnants, ruling with an iron fist. Nomadic greenskin tribes pillage and burn their way across the land. Ambitious necromancers harvest the bones of fallen civilizations to amass undead armies of incredible size. The human heretics of the Cult of the Outward Path seek to break free from this world, risking it in the process. The dwarves of the Earthern Nations burrow ever deeper, trying to escape the madness of the surface world. Horrors wait there in the depths, ready to boil out and claim the old places. And all the while, sinister forces yet unseen lurk in the shadows and lay their plans. The fate of humanity hangs by a thread. Time to get to work.

Fifty years after the last Godfall, the winnowing of humanity has passed. The survivors and their descendants struggle to survive and rebuild in a world whose balance has dramatically shifted against them.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: 1.6Ghz+
    • Memory: 2048 MB RAM
    • Graphics: Support for Pixel Shader version 2.x or above
    • Storage: 250 MB available space
    • OS: OSX Lion 10.7.5
    • Processor: 1.6Ghz+
    • Memory: 2048 MB RAM
    • Graphics: Support for Pixel Shader version 2.x or above
    • Storage: 250 MB available space

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