Top-down survivor-like with a split ability system. Passives fire automatically, always working. Actives are yours to deploy, high cooldown but high impact. Build, upgrade and fight through cursed lands.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Knightbane is a solo-developed passion project and Early Access is a genuine collaboration.
Your feedback directly influences my development. And frankly, Early Access support gives me the means to bring in talented artists, which will take the game further than I could manage alone.
If you enjoy the genre and want a say in where it goes, now is the time.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“I plan to launch the full game at the end of September 2026.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“More biomes, abilities, items, enemies and bosses. A full meta-progression system, achievements, localization, controller support and performance optimization.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The core game loop is stable and contains a fully destructible biome, abilities, stats, items, enemies, relics, elite enemies and powerful bosses. Several unique build paths are possible. Examples include an overheal build which converts excess healing into damage or a throw build where throwable objects become the primary damage source.
Check out the 'About This Game' section for a full breakdown of what's currently in the game. No progression system is yet implemented, so all content is immediately accessible. Expect some bugs, and expect things to change as development continues.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The plan is to keep the Early Access price lower than the final release price as a thank you to early supporters, though this may change depending on how development goes.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I plan on sharing development progress in the Knightbane Discord and am open to all feedback. When new content is ready for testing, the community will be first to try it. The best place to reach me is the Knightbane Discord or the Steam forums.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Q3 2026

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Tentang Permainan Ini

CAN YOU SURVIVE OR WILL YOU CONQUER?

Knightbane is a top-down action survivor-like.
Your order has fallen, the lands cursed and infested by relentless hordes. Every run you fight to survive. Failure is expected, but so is growth. The enemy does not rest, so neither can you. Overcome each challenge and face the final boss!

ACQUIRE ABILITIES!

Knightbane gives you two ability catogories.

Passive abilities fire automatically, on cooldown or when conditions are met. They are the engine of your build, always working.

Active abilities are yours to deploy. High cooldown, high impact. Knowing when to unleash them is the skill.

UPGRADE!

Unique items, relics and ability specific stats can all massively alter the setup and its synergies.

Want to burn all in glorious fire, that can be done. Want to sit idly while enemies try and kill you but simply die in their failed attempts, also possible. Want to stack crit to an absurd amount such that enemies die in a single strike, that seems a bit busted but ok.

RECLAIM THE FALLEN LANDS

Navigate, destroy and exploit a fully destructible environment. Cleanse the lands, receive blessings. Take on special events for rewards beyond reckoning.

Features

  • 9 active abilities · 6 passive abilities

  • 40+ items with build synergies

  • Reroll system for strategic upgrading

  • Fully destructible hex-tile map with objectives

  • 4 powerful bosses with unique mechanics · 12+ enemy types

  • Short runs - Final boss spawns 12 min in

Keperluan Sistem

    Minimum:
    • OS: Windows 10 (64-bit)
    • Pemproses: Dual-core 2.0 GHz (SSE2)
    • Memori: 2 GB RAM
    • Grafik: DX10 capable
    • Storan: 150 MB ruang tersedia
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