Survive 12 minutes. Then the final boss arrives. Shatter the terrain to escape, loot its contents, or funnel the horde into a killing trap. Cleanse the lands for boons and ASCEND your abilities: not merely empowered, but altered. An action survivor-like.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Two reasons:
- Making a game in collaboration with a community makes a better game
- Such that I can hire artists
- Rent is due”

Approximately how long will this game be in Early Access?

“Good question. My guesstimate is about 6 months”

How is the full version planned to differ from the Early Access version?

“Planned content differences
- Speedrun steam leaderboard
- Additional biomes
- Run modifiers
- More abilities
- More items
- More enemy and boss variety
- Localization
- Controller support
- Accessibility support
- Performance optimization
- Quality of life stuff”

What is the current state of the Early Access version?

“The core loop is complete and stable

Controls are snappy
A fully destructible and procedurally generated map
Map objectives which grant rewards

Quick runs, 12-20 min to complete a run
- Experienced players can speedrun the hardest difficulty within 9 min
3 difficulties
21 abilities each with its own unique ascendance which evolves it
6 unique bosses
18 base enemies
68+ actually interesting items

Expect some bugs

Don't take my word for any of the above, there's a demo!”

Will the game be priced differently during and after Early Access?

“The plan is to keep the Early Access price lower than the final release price as a thank you to early supporters, this may change depending on how development goes.”

How are you planning on involving the Community in your development process?

“I post patches and devlogs weekly on the Knightbane Discord. Come join! ”
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This game is not yet available on Steam

Planned Release Date: Sep 30, 2026

This game plans to unlock in approximately 5 weeks

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About This Game

RECLAIM THE FALLEN LANDS

Destroy the enemy, relight the candles and cleanse the banners!

12 minutes is all you have until the final boss.

But beware, knight. Every point of thy VANITY stat emboldens the enemy and will hurry along the appearence of bosses, including the final boss.

Annihilate obstacles

  • Break apart terrain to escape danger

  • Extract gold from walls

  • Shape the battlefield to funnel enemies into traps

Fear not, every death is a minor setback.

New abilities and items will be discovered along the way.

OBTAIN GODLY ABILITIES

Survivor-like Passive abilities

Action roguelite Active abilities

Leveling up will give you the option of ASCENDING your abilities, doing so will not just empower them it will alter them

  • Thy mace will erupt craters

  • Thy projectiles will crackle lightning

  • Thy blade will swing repeatably

LOOT

Numerous items have been left behind by the once great order. Break their containers and claim them!

Some items alter abilities, change damage to fire, clone the entire ability or erupt frost nova on use

3 items types:

  • Items are collected throughout the run in five rarities: Common, Uncommon, Rare, Epic and Legendary.

  • Vestiges are run altering starter items. Some may grant you fire damage upon lighting candles, others may grant fortune and some still will stir the enemies making runs harder.

  • Relics are freed from the curse itself and can be claimed only once. One strips every Common item from your pool for the rest of the run. Another turns gold into raw power.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz (SSE2)
    • Memory: 2 GB RAM
    • Graphics: DX10 capable
    • Storage: 150 MB available space
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