CHANCESS is a turn-based strategy roguelike where you control a Prince on an 8x8 chessboard using random movement cards to outsmart enemy pieces, survive tactical encounters, and adapt to unpredictable challenges.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Chancess is a strategy game that combines chess-inspired gameplay with card-based movement and procedural elements. While the core gameplay loop is already playable, Early Access will allow us to refine the experience through real player feedback.

The goal of Early Access is not only to improve balance, but also to shape the future of the game together with the community. Because movement cards, enemy behaviors, board modifiers, blessings, curses, and future game modes can significantly affect strategy, player feedback is extremely valuable for identifying what feels fun, fair, and engaging.

We are committed to actively developing Chancess throughout Early Access, releasing regular updates, improving existing systems, expanding content, and working toward a complete commercial release.”

Approximately how long will this game be in Early Access?

“Approximately 1 year”

How is the full version planned to differ from the Early Access version?

“**How is the full version planned to differ from the Early Access version?**

The Early Access version contains the core gameplay systems, but several planned features and content additions are still in development.

The full version is planned to include:

Additional enemy pieces with unique abilities and behaviors.
New movement cards and gameplay modifiers.
More blessings and curses that alter the strategic possibilities of each match.
Additional game modes beyond the current core experience.
New board events and environmental mechanics.
More visual effects, animations, sound effects, and music.
Expanded progression systems and unlockable content.
Improved AI behaviors and difficulty options.
Additional quality-of-life features and accessibility improvements.
Overall balance adjustments based on community feedback.

The exact content may evolve during development as we gather feedback from players, but the objective is to significantly expand both the amount of content and the strategic depth of the game before leaving Early Access.

What is the current state of the Early Access version?

“The current Early Access version is fully playable and contains the core gameplay systems that define Chancess.

Current features include:

Turn-based tactical gameplay on an 8x8 board.
Card-based movement system.
Playable Prince character.
Multiple enemy chess-inspired pieces with unique movement patterns.
Randomized card draws that create different tactical situations every match.
Blessings and curses that affect gameplay.
Victory and defeat conditions fully implemented.
Functional enemy AI.
Core user interface and gameplay flow.

Players should expect a complete gameplay loop, but also understand that the game is still under active development. Additional content, visual polish, balancing, audio improvements, and new gameplay systems are planned throughout Early Access.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to increase the price when the game leaves Early Access as additional content, features, and polish are added throughout development.”

How are you planning on involving the Community in your development process?

“Community feedback will play a major role in the development of Chancess. Players will be able to share suggestions, report bugs, discuss balance changes, and propose new ideas through the Steam Community Hub and our social media channels.

We will regularly review player feedback when making decisions about game balance, new content, enemy behaviors, card designs, blessings, curses, and future game modes.

Development updates will be shared throughout Early Access, and community feedback will help determine which features are prioritized for future updates.”
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This game is not yet available on Steam

Planned Release Date: Jun 1, 2027

This game plans to unlock in approximately 11 months

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About This Game

Enter a world where chess meets chance.

CHANCESS is a turn-based strategy game where you control a single piece — the Prince — on an 8x8 board filled with enemies, traps, and unpredictable movement cards.

Every turn, you must carefully choose how to move using a random hand of cards that changes the way your piece travels across the board. Positioning, planning, and adaptation are essential to survive increasingly difficult encounters against enemy chess pieces, each with their own movement patterns and behaviors.

Use powerful abilities, avoid dangerous disadvantages, and overcome tactical challenges in a game that blends the strategic depth of chess with the unpredictability of roguelike mechanics.

Easy to learn but difficult to master, CHANCESS offers a unique mix of strategy, randomness, and fast-paced decision making where every move matters.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-2100 / AMD FX-4300
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or equivalent
    • DirectX: Version 11
    • Storage: 500 MB available space
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