A dark romantic comedy where every match brings you closer to love… or something far more dangerous. Meet monsters, go on dates, and shape your relationships through meaningful choices. But behind every perfect date lies a secret: You’re not looking for love. You’re trying to bring love back.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We chose Early Access to involve the community early in the development process and build the game together with player feedback.

At this stage, the game is not yet in a fully playable or feature-complete state. Instead, Early Access represents an opportunity for players to follow development closely, share their ideas, and help shape the direction of the game from the ground up.

Our goal is to be transparent about progress, gather meaningful feedback, and gradually evolve the project into a polished and complete experience with the support of our community.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We expect the game to remain in Early Access for approximately one year. This timeframe will allow us to refine core systems, expand content, and incorporate community feedback into the development process.

That said, the exact duration may vary depending on development progress and the quality standards we aim to achieve. Our priority is to deliver a polished and complete experience rather than strictly adhering to a fixed timeline.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The Early Access version represents an early stage of development, focused on establishing the core foundation of the game. The full version is planned to offer a significantly more complete and refined experience.

We plan to expand the game with additional content, including new gameplay systems, features, and overall improvements to depth and variety. We also aim to improve balance, performance, and overall polish based on player feedback.

In addition, we plan to enhance the user experience through better interface design, clearer progression systems, and more engaging content. Throughout development, community feedback will play a key role in shaping priorities and guiding the direction of the game.

Our goal is to evolve the project into a more stable, feature-rich, and immersive experience compared to its Early Access state.“

Was ist der derzeitige Stand der Early Access-Version?

„The current Early Access version represents an early stage of development and is not yet a fully playable experience.

At this stage, the project is focused on building the core systems, visual direction, and technical foundation of the game. While certain elements and prototypes are in progress, the overall gameplay experience is still evolving.

Early Access is intended to give players insight into the development process and allow them to follow the game’s progress closely. We plan to continuously expand and improve the project over time, shaping it with community feedback as development moves forward.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to adjust the price as development progresses. As new content, features, and improvements are introduced, we may gradually increase the price to reflect the growing scope and quality of the game.

Our goal is to reward early supporters who choose to join during Early Access, while ensuring that the pricing fairly represents the value of the experience as it evolves.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We plan to involve the community by actively listening to player feedback and using it to help shape the direction of the game.

We intend to gather feedback through community channels such as discussion forums and social platforms, where players can share their ideas, report issues, and suggest improvements. This input will help us prioritize features, refine systems, and improve the overall experience.

We also plan to share regular updates about development progress, keeping players informed and engaged throughout the process. Our goal is to build the game collaboratively with the community and ensure that player feedback plays a meaningful role in its evolution.“
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Infos zum Spiel

Swipe right. Fall in love. Don’t ask what it costs.

What if moving on wasn’t that simple?

Til Death Dates Us Part is a narrative-driven dating simulator set in a modern world where monsters and humans coexist.

You play as Victoria Frankenstein, a brilliant scientist navigating life after a devastating loss.
Trying to move forward, she turns to a dating app—meeting strangers, forming connections, and chasing something that feels just out of reach.

A Different Kind of Dating Sim

Swipe through profiles.

Chat, flirt, and go on dates with a diverse cast:

Get to know a cast of unique characters:

  • A bold and seductive vampire filmmaker

  • A quiet but intense minotaur

  • A painfully awkward zombie

  • A narcissistic ancient god

  • And others who might actually care about you

Every choice matters. Every interaction shapes your relationship.

But the truth unfolds slowly…

Choices That Shape More Than Relationships

  • Build attraction through dialogue and actions

  • Discover hidden sides of each character

  • Decide how far you're willing to go

  • Navigate moments that feel increasingly… complicated

The better things go, the harder they become to define.

Something Beneath the Surface

Not everything is what it seems.

Some moments repeat in strange ways.
Some connections feel heavier than they should.
Some silences say too much.

And sometimes… it feels like you’re holding on to something that doesn’t want to stay.

Tone

A blend of:

  • Dark romantic comedy

  • Emotional storytelling

  • Philosophical undertones

  • Character-driven narrative

Funny, uncomfortable, intimate—and ultimately tragic.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Intel Core i3 or equivalent
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Integrated Graphics (Intel HD 4000 or equivalent)
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Low-spec systems may experience minor loading delays
    Empfohlen:
    • Betriebssystem: Windows 10 / 11 (64-bit)
    • Prozessor: Intel Core i5 or equivalent
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Dedicated GPU (NVIDIA GTX 750 / AMD equivalent)
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Recommended for smooth transitions and optimal performance
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