Hardwood Basketball Manager is a basketball simulation where you build and manage a professional franchise. Set detailed tactics for every possession, scout prospects through the Foundry draft combine, negotiate trades and free agent signings, and watch it all unfold in a 2D tactical visualizer.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The best way to build on this strong foundation is to do so in a way that is conscious of the community. This is a demanding genre and for too long it's fans have been underserved when it comes to the sport of basketball. This will become something much bigger and, with the right voices, the possibilities are endless.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Full release target is Q4 2026.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Full playbooks and deeper individual tactical control and on-court player roles
Global amateur, professional, and developmental leagues
Injury and recovery system
Fan confidence tracking
Media interactions
Expanded off-court events and more including expanded staff roles and salaries plus budgets»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The early access build is fully functional and a complete experience awaiting feedback from the community for further polish. Please refer to the "About This Game" description for currently available features and details»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to gradually increase the price as we ship new content and features»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«For now, the discord server is the easiest and most transparent way to provide feedback and learn more about the game and what's to come.»
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Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: 27. apr. 2026

Dette spillet skal etter planen låses opp om ca. 2 dager

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Om spillet

What happens between games impacts the game itself. A living news feed tracks league-wide storylines. Off-court events driven by player personalities create locker room drama. Award races build tension mid-season. Every system — morale, stats, relationships, tactics — connects to every other system.

Fully moddable from day one with Steam Workshop integration. Replace rosters, add headshots, customize teams, modify commentary.

Built by an indie developer who believes basketball deserves the same simulation depth that football has had for decades.

Key Features

  • Full season simulation (12-82 game seasons) with playoff brackets

  • 2D tactical match visualizer with defensive scheme labels and shot annotations

  • 28 player attributes across skills, scoring, defense, physical, and mental

  • Player traits: Sniper, Assassin, Lock, Sentinel, Maestro, and more

  • Player progression and aging across multi-season careers

  • The Foundry draft combine with scouting uncertainty

  • Deep tactical system: 15+ options per possession with measurable mechanical impact

  • Free agency with AI decision engine + mid-season trades + draft pick trading

  • Salary cap management and contract negotiations

  • Practice management: freshness, buffs, scrimmage, shootaround

  • Advanced analytics and full box scores with historical statistics

  • Off-court events with player personalities and real consequences

  • Living news feed tracking league-wide storylines and drama

  • AI Coach system controlling tactics, substitutions, and timeouts

  • Morale system with captain influence and emotional contagion

  • Award races: MVP, DPOY, ROY, MIP, 6MOY, COTY

  • Full mod support with Steam Workshop integration

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

As a blind developer, I use AI-assisted generative tools to bridge the gap in creatingvisual marketing assets and to ensure presentation meets modern store standards

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit (version 1607 or later)
    • Prosessor: Intel Core i3-2100 / AMD FX-4100 (Dual-core 2.0 GHz, x64)
    • Minne: 2048 MB RAM
    • Grafikk: Intel HD Graphics 4000 / AMD Radeon HD 7770 / NVIDIA GeForce GT 630 (Vulkan 1.0 or DirectX 12 capable, 1 GB VRAM)
    • DirectX: Versjon 12
    • Lagring: 2048 MB tilgjengelig plass
    • Tilleggsmerknader: Single-player only. Mouse + keyboard. The game has no audio. Save files are 80–100 MB each at full season length — players who keep many saves should budget extra disk space. Uses the Vulkan / DirectX 12 renderer (Forward+).
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 11 64-bit
    • Prosessor: Intel Core i5-6500 / AMD Ryzen 3 1200 (Quad-core 2.5+ GHz)
    • Minne: 4096 MB RAM
    • Grafikk: Any integrated or discrete GPU from the last 5 years
    • DirectX: Versjon 12
    • Lagring: 4096 MB tilgjengelig plass
    • Tilleggsmerknader: Single-player only. Mouse + keyboard. The game has no audio. Save files are 80–100 MB each at full season length — players who keep many saves should budget extra disk space. Uses the Vulkan / DirectX 12 renderer (Forward+).
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