Hardwood Basketball Manager is a basketball simulation where you build and manage a professional franchise. Set detailed tactics for every possession, scout prospects through the Foundry draft combine, negotiate trades and free agent signings, and watch it all unfold in a 2D tactical visualizer.

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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“The best way to build on this strong foundation is to do so in a way that is conscious of the community. This is a demanding genre and for too long it's fans have been underserved when it comes to the sport of basketball. This will become something much bigger and, with the right voices, the possibilities are endless.”

Berapa lama game ini akan berada dalam Akses Dini?

“Full release target is Q4 2026.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“Full playbooks and deeper individual tactical control and on-court player roles
Global amateur, professional, and developmental leagues
Injury and recovery system
Fan confidence tracking
Media interactions
Expanded off-court events and more including expanded staff roles and salaries plus budgets”

Apa status saat ini dari versi Akses Dini ini?

“The early access build is fully functional and a complete experience awaiting feedback from the community for further polish. Please refer to the "About This Game" description for currently available features and details”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We plan to gradually increase the price as we ship new content and features”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“For now, the discord server is the easiest and most transparent way to provide feedback and learn more about the game and what's to come.”
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Game ini belum tersedia di Steam

Rencana Tanggal Rilis: 27 Apr 2026

Game ini akan terbuka dalam kurang lebih 1 hari dan 14 jam

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Lihat semua diskusi

Laporkan bug dan berikan masukan untuk game ini di papan diskusi

Tentang Game Ini

What happens between games impacts the game itself. A living news feed tracks league-wide storylines. Off-court events driven by player personalities create locker room drama. Award races build tension mid-season. Every system — morale, stats, relationships, tactics — connects to every other system.

Fully moddable from day one with Steam Workshop integration. Replace rosters, add headshots, customize teams, modify commentary.

Built by an indie developer who believes basketball deserves the same simulation depth that football has had for decades.

Key Features

  • Full season simulation (12-82 game seasons) with playoff brackets

  • 2D tactical match visualizer with defensive scheme labels and shot annotations

  • 28 player attributes across skills, scoring, defense, physical, and mental

  • Player traits: Sniper, Assassin, Lock, Sentinel, Maestro, and more

  • Player progression and aging across multi-season careers

  • The Foundry draft combine with scouting uncertainty

  • Deep tactical system: 15+ options per possession with measurable mechanical impact

  • Free agency with AI decision engine + mid-season trades + draft pick trading

  • Salary cap management and contract negotiations

  • Practice management: freshness, buffs, scrimmage, shootaround

  • Advanced analytics and full box scores with historical statistics

  • Off-court events with player personalities and real consequences

  • Living news feed tracking league-wide storylines and drama

  • AI Coach system controlling tactics, substitutions, and timeouts

  • Morale system with captain influence and emotional contagion

  • Award races: MVP, DPOY, ROY, MIP, 6MOY, COTY

  • Full mod support with Steam Workshop integration

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

As a blind developer, I use AI-assisted generative tools to bridge the gap in creatingvisual marketing assets and to ensure presentation meets modern store standards

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 64-bit (version 1607 or later)
    • Prosesor: Intel Core i3-2100 / AMD FX-4100 (Dual-core 2.0 GHz, x64)
    • Memori: 2048 MB RAM
    • Grafis: Intel HD Graphics 4000 / AMD Radeon HD 7770 / NVIDIA GeForce GT 630 (Vulkan 1.0 or DirectX 12 capable, 1 GB VRAM)
    • DirectX: Versi 12
    • Penyimpanan: 2048 MB ruang tersedia
    • Catatan Tambahan: Single-player only. Mouse + keyboard. The game has no audio. Save files are 80–100 MB each at full season length — players who keep many saves should budget extra disk space. Uses the Vulkan / DirectX 12 renderer (Forward+).
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 11 64-bit
    • Prosesor: Intel Core i5-6500 / AMD Ryzen 3 1200 (Quad-core 2.5+ GHz)
    • Memori: 4096 MB RAM
    • Grafis: Any integrated or discrete GPU from the last 5 years
    • DirectX: Versi 12
    • Penyimpanan: 4096 MB ruang tersedia
    • Catatan Tambahan: Single-player only. Mouse + keyboard. The game has no audio. Save files are 80–100 MB each at full season length — players who keep many saves should budget extra disk space. Uses the Vulkan / DirectX 12 renderer (Forward+).
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