Vilmonic is an artificial life simulator and genetics and evolution sandbox game. Protect and breed unique pixel-art life forms where pixels and color have meaning. Craft tools and buildings and change the environment. Find ancient tech and fend off haywire zombitons. Craft Farm Breed Evolve!
All Reviews:
Positive (34) - 85% of the 34 user reviews for this game are positive.
Release Date:
Nov 5, 2018
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Recent updates View all (55)

November 9

Join the Discussion: Vilmonic Discord is Now Verified!



Vilmonic Discord is Now Verified!

Here's the official link: https://discord.gg/vilmonic

Join the Vilmonic Discord and help add to the research that's being done into Vilmonic's complex world and rules.

Set up experiments and report your findings. Ask questions. Share your creatures. Learn how to genetically modify life forms. Find ways to deal with the annoying zombs. Take part in community challenges, and suggest new ones.

I'm active on there too!

Give me suggestions. Give me tips! Let's chat about game development and science and biology and art and music! I'm responsible for all of these aspects of Vilmonic (Vilmonic is a one-person project)!!!

Hit the link and say hello.

- Mark
0 comments Read more

November 5

Version 1.0 is LIVE!



Thanks so much to everyone for helping to support the development of this game! Many great features are still in the works, so stay tuned...
1 comments Read more

About This Game

Vilmonic is a living virtual world. Your goal is to bring life back from the brink of extinction.


Protect and breed unique pixel-art life forms whose pixels and color have meaning. Experiment with natural and artificial selection. Craft tools, construct buildings and change the environment. Uncover the secrets of the past as you dig up ancient tech and fend off the mindless haywire zombitons.



Don't be fooled by the SUPER CUTE look, Vilmonic is a deep and complex ARTIFICIAL LIFE SIMULATOR!

Evolving genetic code generates each creature's pixel-art body.

The shape, or morphology, of each animatroid or fungol is determined by its genes. Genes control the bending of internal bones or branches. Pixels cover the bones to create the shape of the body. The shape of the body and the number of different pixels determine the physiology of the life form.

Pixels and body shape determine biological function: hydration, nutrient use, movement, perception...

Each life form has a metabolism that processes hydration and nutrients at a rate determined by the metabo gene. The larger the life form (the more pixels in its body), the more hydration and nutrients it will need each metabolic cycle. Surface area determines how much hydration each life form evaporates. The more wrinkled the body is, the more surface area there is.

Simple graph-shaped brains create emergent behavior: fear, aggression, attraction...

A simple set of rules, derived from genes, controls the behavior of each animatroid. Animatroids have external sensors (motion/scent/water) and internal sensors (hunger/stress/thirst). Animatroids' brains have attraction/repulsion relationships between these sensors. It is these relationships that determine each animatroid's behavior.

Natural selection and breeding are the only way to evolve your life forms - unless you "cheat" with genetic engineering!

Your animatroids and fungols will evolve over many generations into new species. The genetic code of each life form is passed down to its offspring during reproduction, with a chance of mutation. Evolution is a slow process. To speed things up, try crafting and drinking a lot of sugary beverages. Toxic waste can also be useful (and dangerous!) It can cause drastic mutations in offspring.

Export your creatures and share them with friends!


fig. 1 Exported Creature Cards, don't edit that genetic code!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04+ or Equivalent
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics
    • Storage: 200 MB available space

What Curators Say

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