Dive into a brutal isometric Action-Roguelite set in a cyber-apocalyptic world. Master fast-paced Hack'n'Slash combat during intense 5-to-8-minute incursions. Face infected hordes, optimize your build, and break the loop. Death is part of the protocol.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“PROTOCOL: Zero-day relies on a very delicate balance between brutal Hack'n'Slash difficulty and the empowering progression of a Roguelite. Early Access is the best way for us to collaborate directly with the community to fine-tune this balance, test new builds, and adjust the procedural generation based on your actual feedback.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We anticipate the Early Access phase will be relatively short, lasting around 3 to 6 months. The core game is already fully playable from start to finish. This period is strictly dedicated to balancing, polishing, and adding endgame content based on community feedback.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Since the main campaign is already playable, our focus for the 1.0 release is entirely on expanding the depth of the game. We plan to add a dedicated 'Endgame' loop for hardcore players, introduce new gear and spell variations, fine-tune the balancing, and potentially introduce additional features such as new playable characters, expanded skill trees, and even more equipment categories.”

Hur är det nuvarande läget i versionen med Early Access?

“The entire main campaign is complete! You can already explore all 5 procedurally generated worlds, fight the 5 main bosses, unlock spells, optimize your builds, and reach the game's ending. The core combat and roguelite loops are fully functional and highly polished.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to increase the price gradually as we ship new content and features throughout the Early Access period. Players who join us early will benefit from a lower entry price as a thank you for their support during development.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“The official PROTOCOL: Zero-day Discord server is our primary communication node with the community. There are no middlemen or automated filters here, you speak directly to the creator. We rely on your combat data and surgical feedback to calibrate the threat level, balance the builds, and hunt down systemic bugs. Dedicated channels are already open for bug reports, build sharing, and gameplay tuning. Join the network, share your incursions, and help us forge the ultimate Hack'n'Slash experience.”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: maj 2026

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Om detta spel

THE SYSTEM IS CORRUPTED. BREAK THE LOOP.

PROTOCOL: Zero-day is an unforgiving Action-Roguelite that merges the frenzy of classic Hack'n'Slash with a modern progression loop. Plunged into a ruthless cyber-apocalyptic world, you have only one objective: purge the infected networks. The system is relentless, death is inevitable, but your power survives every failure.

KEY FEATURES

  • The Urgency of Short Sessions No time to breathe. Incursions are calibrated for high-tension runs lasting 5 to 8 minutes. Perfect for a quick, adrenaline-fueled session on the go, or long sleepless nights spent optimizing your gear to reach the next boss.

  • ⚔️ Pure & Demanding Hack'n'Slash Click-to-move navigation, fast-paced melee combat, and visceral crowd control. The rules are easy to grasp, but mastering your spells and positioning will be the difference between survival and Game Over.

  • 🔄 Death is Just a Reboot (Roguelite Progression) Failing is part of the protocol. If you fall in combat, you are rebooted to the beginning of the current sector. But you never start from scratch: keep all your core stats, gear upgrades, and unlocked spells. Grow stronger with every attempt.

  • 🌐 An Isometric Cyber-Apocalypse Explore 5 unique procedurally generated worlds. Traverse corrupted networks and face ever-growing hordes alongside unforgiving bosses that will put your reflexes to the ultimate test. Expect 15 to 20 hours of intense gameplay to reach the first true ending.

PREPARE YOUR BUILD. LAUNCH INCURSION. SURVIVE.

Back in the Hub, analyze your failures, equip your newly looted gear, upgrade your abilities, and instantly dive back into the fray.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Generative AI tools were utilized during the pre-production and development phases to assist a solo developer in establishing the visual concepts, background art, and base textures for the cyber-apocalyptic world. All AI-generated base assets were subsequently reviewed, heavily curated, and manually integrated into the game engine to ensure they perfectly match the strict artistic direction and gameplay requirements of PROTOCOL: Zero-day.

Systemkrav

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-4590 or AMD FX-8350
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960 (2 GB) or AMD Radeon R9 280
    • DirectX: Version 11
    • Lagring: 1 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10 / Windows 11 (64-bit)
    • Processor: Intel Core i7-6700K ou AMD Ryzen 5 2600
    • Minne: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 (6 GB) ou AMD Radeon RX 580 (8 GB)
    • DirectX: Version 12
    • Lagring: 1 GB ledigt utrymme
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