Rites of Accord is a hex tactics wargame. Six radically asymmetric factions clash in 30-minute matches where positioning and objectives matter more than elimination. Build your army, master your rites, shape the future. Free to play.

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Planned Release Date: July 2026

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About This Game

                 

The old world burned. What rose chose a different way to fight. The bloodshed isn't real. The stakes are.

The powers of capital clung to walled enclaves and private armies, but were overcome by communal movements with nothing left to lose. From the wreckage came new societies—communes and tribes rebuilt around ecosystems, each shaped by the biome they call home.

When conflict returned, no one wanted another war. The world’s factions convened and built the Rites—ritualized contests fought in digital arenas before a watching world. Skill and strategy replace mass destruction. Outcomes settle disputes, redraw agreements, and keep the balance without burning the world again.

What Makes Rites of Accord Different

  • Radical Asymmetry — Six factions with completely different mechanics: fog and death echoes, bio-network terrain control, ice resonance, solar momentum, fire transformation, hydro-hacking

  • 30-Minute Matches— Tabletop wargame depth in the time it takes to eat lunch

  • Objectives Over Elimination — Win through territorial control and completing Rites, not just killing units

  • Three-Stage Combat — Hit, Wound, Armor rolls on 2D6 with meaningful modifiers at every step

  • Army Building — Draft your force from a roster of unique units with abilities, subfaction bonuses, and point costs

  • Free to Play— One faction completely free. Additional factions available as DLC

Six Factions, Infinite Ways to Play

  • The Veilbound— Fog zones and death echoes. Kill their enemies and face spectral copies.

  • Symbiont Ethos— Living terrain. Growth tiles spread across the battlefield, buffing allies and hindering foes.

  • Glacial Chorus — Resonance networks. Units harmonize for devastating area effects.

  • Solar Nomadry — Speed and light. Aerial cavalry and momentum-based combat.

  • Reforged— Fire and transformation. Units grow stronger as they take damage.

  • Tideborne Collective — Deception and control. Holo-decoys, hacking, and wall generation.

Matches run 5 rounds and take about 30 minutes. Wargame depth in the time it takes to eat lunch.

Build Your Army

Draft your force from a deep roster of units across five categories — Chaff, Core, Elite, Character, and Heavy. Each unit brings unique stats, weapons, and abilities. Subfaction bonuses reward themed compositions. The army you bring shapes how you play.

Clean Combat

A three-stage resolution system built on 2D6 + stat differentials:

  • Hit Test— Martial vs Martial (melee) or Aim vs Dodge (ranged). Can you land the strike?

  • Wound Test— Weapon Strength vs Durability. Can you hurt them through their toughness?

  • Armor Test — Piercing vs Armor. Can you punch through their protection?                             

                                                                                                                                                                                    

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All narrative, lore, and in-game text were written entirely by our team. Music and sound design are produced by our talented sound designer. Character concepts and initial illustrations/visual designs are human created. AI tools were used to assist in the modeling pipeline, with all output reviewed, adjusted, and approved by the team. We are actively working towards bringing on a 3D artist as the project grows (reach out to us if this might be you).

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3 / AMD Ryzen 3 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Any GPU with WebGL 2.0 support
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: Any
    • VR Support: N/A
    Recommended:
    • OS: Windows 10/11
    • Processor: Intel Core i5 / AMD Ryzen 5 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: Any dedicated GPU with WebGL 2.0 support
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: Any
    • VR Support: N/A
    Minimum:
    • OS: macOS 11 (Big Sur)
    • Processor: Apple M1 or Intel Core i3
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics with WebGL 2.0 support
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: Any
    Recommended:
    • OS: macOS 12 (Monterey) or newer
    • Processor: Apple M1 or Intel Core i5
    • Memory: 8192 MB RAM
    • Graphics: Integrated Apple Silicon GPU or dedicated GPU
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: Any
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 20.04 / SteamOS 3.0 or equivalent
    • Processor: Intel Core i3 / AMD Ryzen 3 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Any GPU with WebGL 2.0 support (Mesa 21.0+ or proprietary drivers)
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: Any
    • VR Support: N/A
    Recommended:
    • OS: Ubuntu 22.04 / SteamOS 3.0 or equivalent
    • Processor: Intel Core i5 / AMD Ryzen 5 or equivalent
    • Graphics: Any dedicated GPU with WebGL 2.0 support
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: Any
    • VR Support: N/A
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