Spiritus TCG blends classic Five Elements strengths and weaknesses with Yin, Yang, and Chaos in one reveal and turn-order system. Each round moves through prep, draw, mulligan-style swap, face-down placement, simultaneous reveals, and multi-step resolution.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“solo development cannot realistically deliver a large card pool… ship Early Access first… gather direct feedback

Approximately how long will this game be in Early Access?

“Early Access window… six months to one year… full release

How is the full version planned to differ from the Early Access version?

“story mode, friend matches, online matchmaking, hundreds of cards

What is the current state of the Early Access version?

“core functional version… solo versus AI, deck building

Will the game be priced differently during and after Early Access?

“Price may increase gradually… within a reasonable range

How are you planning on involving the Community in your development process?

“Active contact with the community… reflect it in game updates
You can join my discord or QQ group to feedback bugs and suggestions.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Spiritus TCG blends classic Five Elements strengths and weaknesses with Yin, Yang, and Chaos in one reveal and turn-order system. Each round moves through prep, draw, mulligan-style swap, face-down placement, simultaneous reveals, and multi-step resolution. The **Spirit-generating** side wins by reaching 21 Spirit; the **Spirit-draining** side wins at −21, with tie and special win conditions also in play.

The core loop is **build a deck → battle → earn new cards → refine your build**. Built in Godot with clear rules and pacing; saves, a card database, and Steam integration are planned.

Spirit system:

Shared resource decides the match; strategies split between raising and lowering Spirit.

Five Elements and extensions:

Metal, Wood, Water, Fire, and Earth alongside Yin, Yang, and Chaos—reveal order ties to strengths/weaknesses, card speed, and Spirit.

Face-down and reveal:

Three cover zones, simultaneous flips, and phased resolution—read opponents and answer back.

Deck building:

Keywords, tag synergy, and per-name limits support many archetypes.

Modes:

Solo campaign and online play (Steam friend lobbies planned).

Table-friendly:

Digital rules aim to stay aligned with the physical game for collectors and offline play.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses AI to create assets(in game assets and steam shop) and vibe coding

System Requirements

    Minimum:
    • OS *: Windows 7/8/9/10
    • Processor: Any made within the last decade
    • Graphics: Any made within the last decade
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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