A free top-down shooter set in a world that ran out of humans. Blow robots apart in PvP, a 16-robot battle royale and a night-time co-op convoy run. 28 guns, 7 gadgets, 22 implants. Pay-to-win not included.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The combat is ready: PvP, the 16-robot battle royale and the Night Run co-op are fully playable. Early Access lets us polish the balance, the bots and the performance together with the players while everything is still easy to change — and lets the community decide what comes next.”

Approximately how long will this game be in Early Access?

“We plan 12–18 months. The exact timing depends on player feedback and on what the community asks for first.”

How is the full version planned to differ from the Early Access version?

“New maps and modes
New weapons, gadgets, implants, armour and enemies
Battle pass seasons with new colourings and skins
Smarter bots
Dedicated servers — if the game finds its audience and starts paying for itself

Everything listed above is planned and not in the game yet.”

What is the current state of the Early Access version?

“Fully playable today:

PvP: 1v1 duels, free-for-all (8 players), duos and 4v4 teams; bots fill the empty slots
Battle royale for 16 robots: a closing gas ring, loot in the houses, a team mode with ally revives
Night Run: co-op convoy escort for up to 4 players, 16 mutators, a boss
28 weapons, 7 gadgets, 22 implants, armour sets and spawn firmware
Damage across 8 body parts and the core, status effects, fog of war
Bots with character: cover, flanking, gadgets, ally revives
Built-in voice chat with a robotic voice
Chassis colourings, weapon skins, a 50-tier battle pass
The Workshop No. 0 tutorial, Steam achievements, 6 interface languages
Multiplayer through Steam: one of the players hosts”

Will the game be priced differently during and after Early Access?

“SANDSTRIKE is free to play and will stay free after Early Access. Only cosmetics, the premium battle pass and the Founder Packs (DLC) are sold for money. Weapons, armour, implants and gadgets are earned only in the game.”

How are you planning on involving the Community in your development process?

“Discord server — our main channel: polls on development priorities, votes on new features, direct contact with the developer
Steam Discussions — questions, bug reports and suggestions
Open tests before major updates
A public roadmap — priorities change by player vote
Development streams with Q&A”
Read more
This game is not yet available on Steam

Planned Release Date: Q1 2027

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About This Game

THE HUMANS RAN OUT. THE WAR DIDN'T.

The desert ate the cities, the cities ate the people, and the battle robots kept working — out of habit, with no days off. You're one of them: warranty expired, gun loaded, and a few questions for your colleagues. Time to ask them.

Free. No pay-to-win. No mercy.

  • 3 ways to die: PvP, a 16-robot battle royale and the Night Run co-op against hordes of zombie cyborgs
  • 8 body parts on every robot — take your enemy apart piece by piece
  • 28 weapons — from a pistol to a railgun and an industrial sledgehammer
  • 7 gadgets, 22 implants, armour for every body part
  • Bots fill the empty slots in any match, even at 4 a.m.
  • Voice chat where everyone sounds like a robot

TAKE THEM APART

Head, eyes, torso, two arms, two legs and the groin (don't ask) — every part has its own health and its own armour, and a core beats inside. A broken arm throws off your aim, broken legs slow you down, knocked-out eyes blind your targeting. Take the head or break the core, and the robot is done. And it goes out in style: a critical hit blows it into spare parts — arms to the left, legs to the right, warranty card into the wind. The sniper scope hits the head with a triple… almost triple crit, for connoisseurs of precision and autopsy reports. And the zombie cyborgs of the Night Run lose limbs on the move — and keep crawling toward you anyway.

WAYS TO DIE

  • Battle royale. 16 robots, one life, a gas ring that closes in six phases. Search the houses: credits, repair kits, grenades, neurocores. One walks out. The rest is scrap metal.
  • PvP. 1v1 duels, an 8-robot free-for-all, duos and 4v4 team fights. Ten minutes, a score and somebody's leg as a souvenir.
  • Night Run. Co-op for up to 4 players: get the truck through the night, the rain and hordes of zombie cyborgs. 16 mutators change the rules of every run, and at the end of the road waits FRAUD SENTINEL — a boss with rockets, kamikaze drones and serious complaints about your route.
  • Bots. Nobody online? Bots take the empty slots. They hide behind cover, flank, revive their allies, use gadgets and trash-talk in chat. Almost like people, only more honest.

AN ARSENAL OF BAD DECISIONS

  • 28 weapons: pistols, shotguns, miniguns, flamethrowers, an acid sprayer, napalm, a laser rifle, a railgun, plasma claws, the Thunder Cannon and an industrial sledgehammer — for conversations that went nowhere.
  • 22 implants and armour sets — a piece for every body part. Armour takes the hit and wears out, like everything in this world.
  • Spawn firmware: assemble yourself out of a scrap heap or step out of a rift in reality. First impressions matter.

7 gadgets with character:

  • Wall of Fame — a magnet trap that pins passers-by to the wall
  • Interrogation Lamp — a shoulder spotlight in the enemy's eyes, until they forget where their aim is
  • In Loving Memory — a shield assembled from the remains of a former colleague
  • Nobody Home — a cloaking cape
  • Last Flight — a kamikaze drone
  • Puppeteer — a hacker spider that jumps on an enemy's head and turns it into a puppet
  • Five Seconds of Fame — an energy shield nothing gets through

TACTICS OVER REFLEXES

Action points are your stamina: dashes, reloads, grenades. Burning, EMP, stun, plasma, armour meltdown and knockdowns turn any fight around. Fog of war hides the enemy around the corner, you can vault over cover, and you'd better stay out of water deeper than half a metre — short circuit. Robots and water, you know how it goes. A downed ally in the Night Run and in team battle royale can be revived before they bleed out their oil.

ROBOT VOICE

Voice chat is built into the game: hold Left Alt and talk. Everyone hears you as a robot — radio static, metal and a squelch click. Even your “I'm respawning” sounds like an order from the factory.

ASSEMBLE YOURSELF IN STYLE

Chassis colourings, weapon skins, titles. A 50-tier battle pass: the free track gives credits, implants, armour and cases; the premium track is cosmetics only. Cases can't be bought — only earned in battle.

HONEST FREE-TO-PLAY

Weapons, armour, implants and gadgets are bought only with credits earned in battle. Real money buys only looks and the premium pass. Money won't make you stronger. Prettier — yes.

For those who want to support development there are Founder Packs (DLC): the premium pass, neurocores and the exclusive “Founder” colouring that will never be sold again.

SERVERS, HONESTLY

Right now matches run through Steam: one player hosts, the others join. No sign-ups, no queues, no servers anyone can switch off. If you like the game and it starts paying for itself, the next step is dedicated servers — with stable ping and matches that don't end when the host goes to dinner. Every new player and every Founder Pack brings that day closer.

THE FIRST MINUTES

You start on the conveyor of Workshop No. 0: they assemble you, test you and hand you your first gun. The tutorial covers weapons, modules and gadgets. After that you're on your own.

EARLY ACCESS

SANDSTRIKE is in active development. Tell us what broke — we'll fix it and break something else.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti 4GB / AMD RX 560 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • VR Support: Not required
    • Additional Notes: SSD recommended. For stable 60 FPS in 8-player/bot PvP matches, use 16 GB RAM and a GPU at GTX 1660 Super / RTX 2060 level.
    Recommended:
    • OS: Windows 11 64-bit (or Windows 10 64-bit)
    • Processor: Intel Core i5-10400F / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1660 Super / RTX 2060 or AMD RX 5600 XT (6 GB VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • VR Support: Not required
    • Additional Notes: SSD recommended. For stable 60 FPS in 8-player/bot PvP matches, use 16 GB RAM and a GPU at GTX 1660 Super / RTX 2060 level.