Deuterium Wars is a rapid 2D shooter. Create your own aircraft and plunge into heated battle with other players. What awaits you: an extensive role-playing system, craft, trading, and much more on a single server for all platforms.
All Reviews:
Mostly Positive (241) - 79% of the 241 user reviews for this game are positive.
Release Date:
May 16, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’ve been testing our game mechanics and server quality for quite a while. Even in Early Access, Deuterium Wars demonstrates maximum playability. The project exists for its players. We want to do this for our community, for those who enjoy Deuterium Wars and enjoy spending time in the game. In fact, our players are part of the development team.”

Approximately how long will this game be in Early Access?

“According to our estimates, Deuterium Wars will be awesome enough for release within a year. Although for us, this means that we have to work even harder on it. The game will be continuously improving.”

How is the full version planned to differ from the Early Access version?

“We’re planning to completely redesign the graphics. Content quantity will increase: cannons, armor, gadgets for battle vehicles, as will quality: a faction and clan system, various modes like PvP and PvE. And, of course, the game will be released on other platforms.”

What is the current state of the Early Access version?

“Right now you can choose from almost a thousand vehicle parts and get a burst of adrenaline in battle. A fair market system, multi-level craft, and customization has been implemented. Role-playing system is almost completely ready and partially integrated in the game.”

Will the game be priced differently during and after Early Access?

“The game has been, currently is, and will remain free-to-play with fair monetization and affordable prices. We don’t sell supremacy. Monetization is directed at all possible forms of customization and speeding up development within reason.”

How are you planning on involving the Community in your development process?

“Deuterium Wars is more than just a game. It’s a community of like-minded people. There are no “greedy devs” or “trolls”. Unique in its form, the relationship between developers and gamers makes us a united, friendly community of fans of the business and the project! You can easily communicate not only with tech support or a community manager, but also with the studio’s leading specialists. (Join the project on social networks and our forum on the”
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Play Deuterium Wars

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Recent updates View all (15)

June 13

Update 0.5.6

Hi, guys! Without a long introduction in this update:
  • We fixed the platoons and they no longer fall apart.
  • New Big Arena "Trade Quarter".
  • New cool weapons.


Finally, the squads stopped decaying after each battle in the Arena! A screen for preparation for battle has appeared, where all members of the squad get after the next battle in the Arena. On this screen you can:
  • chat with your squad
  • communicate with each member in person
  • expect readiness of other squad members
  • view equipment and squad PP
  • exclude squad members
  1. Added new Arena map: “Trade Quarter”.
  2. Now you will get not 200, but 300 points for the destruction of Heavy and Missile Turrets.
  3. Added new types of destructible objects (for example, destructible lamps).
  4. The bots' routes and the location of the explosives at the Iron Caves arena have improved - now bots will noticeably less encounter explosives there.
  5. The logic of choosing targets for weapons from bots has been improved - now they will significantly better fire at minefields and turrets.
New weapons
  1. An exclusive frame for the MK-1 (Bumblebee-15FE-C) with 2 slots for amplifiers and 1 slot for equipment has been added.
  2. Added 3 new exclusive weapons for the MK-1:
    • automatic machine gun "Wrecker", available from level 16
    • The Oppressor rocket launcher, available from level 16
    • Kaboom heavy rocket launcher, available from level 26.

Item Balance
  1. Improved balance of Hidden Target Detection modifications and fixed the number of PPs that they provide.
  2. Heat per shot for all non-assault shotguns, including the exclusive Brute shotgun, was increased to 30 units, so that they could not do a maximum of 5, but 4 shots in a row, and the opponent had more chances to hide or to repair.
  3. Now each Punisher's bullet can impose on the target with a 20% chance of a 2-second ignition effect, which inflicts up to 875 units. fire damage.
  4. Now Stable Armored Plates of unique rarity and higher provide not only the Acid Protection Bonus, but 3 small defense bonuses against 3 types of damage at once.
  5. Improved balance of combat modifications of Fire Protection, Protection against Acid and Energy Protection for the MK-1, taking into account the damage from the new weapons added to the game in the latest updates.
  6. The direct damage done by the Warfire flame-thrower has been increased by 11%.
  7. All modifications of the Corner Velocity of the weapon were reduced by 30%.
  8. Added another 1 slot for the armored plate in the exclusive "Scavenger Shield".
  9. The passive Repair Bonus on the E2E4 epic workbench has been increased and now this recall does not provide 73, but 75 OM.
  10. Cost of Expensive Fabric has been reduced by 50%.
  11. The cost of the headdress “Knot” was increased by 2 times.
  12. The cost of the “Fashionable Hat” headgear has been increased by 20%.

  1. Added new resource: Silk.
  2. 25 drawings of clothes and colorings of common and unique rarity are added:
    • 6 drawing colorings
    • 3 drawing shawls
    • 13 helmet designs
    • "Fashion Hat" drawing
    • "Bantik" drawing
    • Blue Flight Jacket Drawing
  1. Added 3 secret achievements.
  2. And this promo code will help you get another achievement - “Secret Codes”: ZTF4-GRLP-2N6D (1000 activations, valid until 06/27/19)
Other innovations
  1. Magazine tabs were transferred to the character profile window.
  2. Added button to collect awards from all completed daily events.
  3. The Punisher machine gun was renamed the English localization (Chastener -> Punisher).
  4. Improved description of achievements from the “Taste of Victory” chain.
  5. The maximum Absorption value of each of the damage types has been increased from 30 to 50% in the hovercraft characteristics information window.
  6. The balance of additional awards for the first places in the battle at the Arena has been improved.
  • The rate of fire of guns and precision guns has been fixed.
  • Fixed the time of applying and removing stripes, badges and tokens.
  • Fixed the loss of resources of exclusive rarities in the Arena MK-2.
  • Fixed the loss of resources of the MK-1 exclusive and higher rarity - now they can fall as a reward for the battle on the Arena of the MK-1 after level 40.
  • Fixed bonuses on the MK-2 armored plates with protection against fire and energy of a unique and higher rarity.
  • Fixed several critical errors when launching the application.
  • Fixed reward experience for daily events MK-2.

Do you like the update? Be sure to give us a review on Steam! Easy to you, so pleasant to us!
6 comments Read more

June 7

Hotfix 07/06/19

Here is the hotfix! We have improved after battle rewards, fixed blinking minimap, taught the bots to be afraid of explosive objects, confiscated some of the oneshoting guns from them and made many more pleasant trifles you asked for.

In the meantime, we are working to improve the current Arenas and create new ones. Stay tuned.

Rewards for battle
  • Now, you will get at list 3 guaranteed rewards for every battle in the Arena, including those that can be dismantled (or used in the Craft), junk, damaged combat items, valuable resources of ordinary or unique rarity. The higher the level and the League, the more valuable these awards become.
  • In addition, now the number of awards for the battle depends on the place you occupied in the table of participants. The higher your position in the combat results table, the more rewards you will get:
    • for 1st place you will receive at least 5 awards.
    • for 2-3 places you will receive at least 4 awards.
    • for 4-5 places you will receive at least 3 awards.
  • Now, with a small chance as a reward for winning the Arena, you may get a Premium for 1 day or a Craft Booster.
  • Exclusive rarity awards for MK-1 now drop by 25% more often for MK-1 players who have reached the Heroes League.
  • The combat modifiers of the unique and exclusive rarity for the MK-2 now drop by 25% more often for the players of the MK-2, who have reached the Heroes League.
  • The probabilities of precipitating specific resources of a unique, exclusive, and epic rarity were recalculated depending on the frequency of their use in various schemes, taking into account the schemes for creating combat modifiers.
  • The frequency of getting exclusive items has been increased by 20%.
New weapons
  • We have added 32 repair amplifiers with modifications of Protection against acid and energy, as well as 30 unique and exclusive repair amplifiers with two combat modifications (16 and 15 for each MC, respectively). All of them could be obtained as a reward after battle, and most of them have been added to the assortment of the Daily Store.
  • The top armor MK-1 with combat modifications of Fire Protection and Energy Defense has been added: armor of the usual rarity with 1 modification, armor of the unique and exclusive rarity with 2 modifications. Total added 28 new armor items.
  • Added 5 MK-2 titanium aircframes with 2-3 combat modifications of Fire Protection, Acid Protection, Energy Protection and /or Critical Damage Protection.
  • A large turret with a cannon is now marked as “Heavy Turret”.
  • The Fire Protection Defence was reduced from 33% to 11% for medium and large turrets, however, their Defence was increased by an average of 25%.
  • The frequency of using high-precision guns by bots in the MK-2 arena at low OMs has been significantly reduced.
  • The routes of movement of bots on the Arena maps have been fixed: now they will be less likely to get stuck, collide with explosive objects and will not put minefields near such objects.
  • The bots' response algorithms to explosive interactive objects have been improved: they now react to them as to mines and try to destroy them at a distance before flying further, if they blocked their way.
  • Heat traps now have a brighter and more noticeable effect.
Other innovations
  • Minor performance improvements were made to the game client.
  • Added option "Display messages from enemy teams in battle" in the Settings menu.
  • Added hatred language filter to combat chat.
  • The chain of achievements Study Hard was simplified in accordance with the latest changes in the experience gained for craft actions.
  • The promo code you’ve been waiting for: PWP0-NWJX-5KUX (1000 activations, valid until 06/14/19 inclusive).
  • Fixed a reward for level 51.
  • Fixed several of errors that led to the crash of the game.
  • Fixed a problem place between the crystals in the Crystal Grotto arena, where you could get stuck on a hovercraft.
  • Fixed the top armor of the MK-2 of a unique rarity: now there is a slot for an armored plate, like other unique items of armor.
  • Fixed cooling of the legendary Armageddon grenade launcher.
  • The time for assembling and disassembling decorations was fixed, as well as the time for disassembling items of clothing: now it corresponds to the changes in the Craft made in update 0.5.5.
  • Fixed metals that uses in the combat modifier blueprints, as well as their displayed material.
  • Fixed the display value "Heat per shot" in the information window of the weapon.
  • The flash effect on heat traps has been fixed.
  • The bug of the “flashing minimap” has been fixed.
  • The bug with the "giant icon" of the game in the Windows volume mixer has been fixed.

Do you like the changes? Tell us about this in the comments. The team will be pleased. If you want to say something to us personally, contact us via Discord:
2 comments Read more
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About This Game

Deuterium Wars is a multiplayer cross-platform breakneck-paced shooter that combines high dynamic fights with an extensive role-playing system. Work your way up from rookie in a “rust bucket” to experienced pilot in a high-tech combat aircraft that’s equipped with lots of deadly gadgets. With a variety of combat modes, futuristic arenas, multi-level craft, developed trading, and a social eco-system, you’ll never have time to be bored!


    High dynamic fights keep the player engaged throughout the battle. In order to win, reaction and tactical thinking are equally important, as well as team play and the right priorities, depending on the battle mode. A fierce soundtrack and special effects reinforce the sensation of being fully immersed in battle.
    Combat vehicles are made from components that the player acquires in various ways. A trustworthy machine gun, a powerful cannon, or an experimental beam gun: the choice is yours. The same goes for armor, engine, and hundreds of additional gadgets and their modifiers.
    As usual in this genre, you can outfit your ship before flight. The system of craft and trading allows you to even convert junk into a valuable part that can be sold for profit! Players will enjoy all the possibilities for customization; ship parts can be painted or patterned and decorative elements can be added.
    Apart from the PC version, a version for mobile platforms and consoles are still in development. At home, on the road, or at work: the game will always be with you.
    Thirty years ago, a massive asteroid almost destroyed Altanar. A high-tech Dome absorbed most of the strike and now keeps the planet from total destruction. Although part of Altanar is a post-apocalyptic desert, some areas still have megalopolises, military bases, and even wilderness. Now, a serious battle for power and control of rare deuterium resources has begun. Deuterium lies at the heart of most technologies, including fueling the Dome.

System Requirements

    • OS: Windows 7, 8, 8.1, 10
    • Processor: Two and more physical cores 1.8 GHz
    • Memory: 2 GB RAM
    • Graphics: Video card that supports OpenGL 3.0 1024 VRAM
    • Network: Broadband Internet connection
    • Storage: 800 MB available space
    • OS: Windows 7, 8, 8.1, 10
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Video card that supports OpenGL 3.0 1024 VRAM
    • Network: Broadband Internet connection
    • Storage: 800 MB available space

What Curators Say

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