A turn-based colony sim set on the American frontier from 1607 to 1900, where you guide one family through generations as towns grow, trade routes shift, and historical upheavals reshape the world around you

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“In Salt and Soil, the consequences of a decision show up decades of game time later. I can't test that kind of balance alone — it takes campaigns played by many different people. The game is playable from start to finish, and I want to finish it together with the people playing it.”

Approximately how long will this game be in Early Access?

“Version 1.0 will be released in the first half of 2027.”

How is the full version planned to differ from the Early Access version?

“I plan to add depth to characters, homestead businesses and the economy, improve the scenarios, add mod support and make offline play possible with a local language model. The order of work depends on player feedback.”

What is the current state of the Early Access version?

“The full campaign from 1607 to 1900 is playable: homestead, family, succession between generations, trade, neighbours and historical events on a map of North America. 10 languages are available. Characters, homestead businesses and the economy are simpler than they will be in 1.0. The game requires an internet connection: the Family Council is created by generative AI and is a core part of the game.”

Will the game be priced differently during and after Early Access?

“Yes, the price will go up when 1.0 is released.”

How are you planning on involving the Community in your development process?

“ I read the feedback and reply to it myself, in the Steam discussions and on Discord.”
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This game is not yet available on Steam

Planned Release Date: Nov 9, 2026

This game plans to unlock in approximately 12 days

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About This Game

ONE HOMESTEAD. ONE FAMILY. THREE CENTURIES.

Build a home, make a living, and leave the next generation something worth inheriting.

Guide one family through life on the American frontier in a turn-based colony sim spanning 1607–1900. Each turn is a year: put your household to work, develop your homestead, and decide how to meet the changes arriving at your doorstep.

MAKE A LIFE IN A WORLD THAT KEEPS CHANGING

Towns grow, borders shift, and trade routes change. Wars, migration, gold rushes, and the arrival of the railroad transform the continent over nearly three centuries. Watch history unfold on a map of North America as your family finds its place within it.

New settlements bring new neighbors. Changing markets create opportunities and risks. Plan for the year ahead while adapting to a world that keeps moving beyond your fields.

BUILD A HOMESTEAD THAT CAN OUTLIVE YOU

Grow crops, raise livestock, build workshops, and trade what you produce. Divide your family's labor between immediate needs and plans for the future. Every new building takes resources; every task needs someone to do it.

Expand production, improve storage, or prepare for leaner years. Decide what to keep, what to sell, and what your household can afford to risk. The home you build becomes the next generation's starting point.

Your neighbors matter, too. Trade and cooperate with nearby settlements and Indigenous nations, build relationships, and deal with tensions and bandit threats that can disrupt your plans.

WATCH YOUR FAMILY BECOME A DYNASTY

Children grow up. Marriages bring families together. Deaths leave gaps in both the household and its workforce. Personal traits and relationships make each generation a different family to guide.

When one leader's life ends, an heir takes over the homestead. Follow births, marriages, and succession in your family tree as a handful of names becomes a story stretching across generations.

BRING THE YEAR'S TROUBLES TO THE FAMILY TABLE

Every year ends with a Family Council. Life on the homestead and events in the wider world become decisions about people: whom to help, what to risk, and which future to pursue.

Welcome a newcomer, invest precious resources, or send a family member away to learn a trade. Your choices can change the household's resources, its relationships, and who will be there when the next year begins.

The years pass. The family grows and changes. What will the next generation inherit?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Salt and Soil uses generative AI during gameplay to create some Annual Family Council narrative text and structured choice outcomes based on the current campaign state. Generated council content is constrained by the game’s historical setting, family data, localization rules, and gameplay schema, then validated before it is shown to the player.

Connects to 3rd-Party Service for AI Content Generation: Cerebras

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i3 / AMD equivalent
    • Memory: 4000 MB RAM
    • Graphics: Intel UHD Graphics 620
    • Network: Broadband Internet connection
    • Storage: 1000 MB available space
    • Sound Card: DirectX compatible
    Minimum:
    • OS: macOS 10.15 Catalina
    • Processor: Intel Core i5 or Apple M1/M2 or better
    • Memory: 8000 MB RAM
    • Graphics: Apple Silicon integrated GPU
    • Network: Broadband Internet connection
    • Storage: 2000 MB available space
    • Sound Card: CoreAudio compatible
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.