Beat A Boo is an online co-op game for up to 4 players, blending roguelike and horror with music. Run from vile creatures, destroy cursed artifacts, capture ghosts, and do the Devil’s bidding.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Simply put, this game is our baby, and we want to raise it right. Early Access gives us the perfect platform to work directly with the community. We want to deliver the best possible chaotic experience and the only way to do that is through continuous updates, active feedback, and evolving the game alongside the people actually playing it.”

Approximately how long will this game be in Early Access?

“As long as it takes to make it right. We don't want to rush the oven, but we roughly expect this process to take about a year. We plan to stay in Early Access until we believe the game has reached its true potential and is packed with enough content to confidently call it a 1.0 release.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the game with more content than you can probably imagine right now. Our ultimate goal for the 1.0 release is to deliver an unforgettable, magnificent gameplay experience. We plan to introduce a massive variety of accessory items for deeper customization, alongside wilder musical instruments, new terrifying bosses, expanded perk synergies and overall more chaos. Think of Early Access as the opening act and the full version as the headliner that blows the roof off.”

What is the current state of the Early Access version?

“The core gameplay loop is fully alive and kicking. We are coming out swinging for the Early Access release. The current build drops you into multiple maps where you'll face off against 10 unique creatures and try to survive 7 distinct boss fights. To keep you alive, we’ve packed the arsenal with 15 different weapons, various playable musical instruments (our signature heavy hitters!!) and 25 unique perks to let you craft your perfect, chaotic build.”

Will the game be priced differently during and after Early Access?

“Yes. We want to reward our early supporters, so the game will be cheaper during Early Access. We plan to gradually raise the price as we ship major content updates and transition into the full release.”

How are you planning on involving the Community in your development process?

“Our Discord server is the absolute heart of our development process! We want you to break our game, tell us which builds are too overpowered and share your craziest ideas. We’ll be hanging out there daily, listening to your feedback, and shaping the future updates of Beat A Boo! together.”
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About This Game

You work for the Devil now. Your job: break into haunted houses, drive the ghost out of its mind, and beat it the only way a ghost can be beaten. With music.

Ghosts Only Take Damage From Music

Bullets go straight through them. Grab an electric guitar, a bass, drums or a piano and play. In Musical mode you hit the notes on the beat; in Shooter mode your instrument fires them. The Ringmaster fights to his own song, every attack lands on the beat, and the whole band has to play together to bring him down. Your guns still matter: shoot down his puppets to stun him.

Break Everything

Vases, bottles, totems, gift boxes. Every item you smash makes the ghost angrier. Fill its rage and it can't hide anymore: the boss room shows up on your map.

Something Is Running At You

The clown charges with a bat, the spider pounces, the long-armed thing bites heads off, the mosquito drinks your blood and lays larvae, and the pyramid fires lasers. Every day the building gets bigger and the creatures get tougher.

Friendly Fire Is On

Every weapon hits your friends too. Proximity voice chat means everyone nearby hears you scream "sorry".

Rip Packs, Stack Perks

Spend the Devil's money at the shop: guns, armor, bags, potions and things to throw. Level up, rip open card packs and pick your perks.

Dying Is Not a Day Off

Die and you come back as a ghost. Fly around, follow your friends, watch them panic. The living can barely see you and only the dead can hear you. Get the book to the Devil and the whole team comes back.

Losers Become Furniture

Fail the job and the Devil throws you into his arena to fight for your souls. The first ones to fall turn into cursed items, and the rest have to carry them around.

Cash Out or Keep Going?

After every job the team votes: take the money, or push your luck on a harder day for a bigger payout. The Devil rates your work out of five stars, and weekly Steam leaderboards show who the best band in Hell is.

  • 1-4 player online co-op, or play solo

  • Musical and Shooter modes

  • Procedurally generated haunted buildings

  • Permadeath runs that get harder every day

  • Proximity voice chat

  • Weekly Steam leaderboards

Try the free demo and add Beat A Boo! to your wishlist.

Let's go Beat A Boo!​ ( ⊙ ‿ ⊙ )

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 265
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: Headphones are recommended for the rhythm mechanics!
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: Headphones are recommended for the rhythm mechanics!
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