Crash-land on a dying alien world and bring it back to life. Build automated factories, master real chemistry and nuclear physics, and terraform the atmosphere one gas at a time — while sandworms hunt the power signature of everything you build.

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Planned Release Date: To be announced

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About This Game

We travel the universe, and we bring planets back to life.

Proxima Centauri b, 2194. Your pod came down hard. The sky is thin, toxic, and dying — and the planet is still alive enough to know you are here.

You are not a colonist. You are not a conqueror. You revive worlds, and then you move on.

Build a factory out of the periodic table

Everything you mine is a real isotope. Not "ore" — carbon-12, iron-56, uranium-238, each with its own proton and neutron count, its own stability, its own way of falling apart.

  • Identify unknown minerals by their actual emission spectra, every element from hydrogen to uranium

  • Synthesize compounds in a molecular assembler that validates by real valence and oxidation states — build Fe₂O₃ and the game names it Hematite

  • Transmute elements you can't find in the ground using alpha and beta decay

  • Breed Pu-239, ignite a fission reactor, then put its own waste to work in an RTG

  • Trap positrons in a Penning trap and make antimatter

The tech tree is the periodic table. Get the chemistry wrong and the machine simply will not run.

Automate everything

Belts, inserters, filters and splitters. Refineries, assemblers, and drone logistics networks that fly cargo between chests on request. Power grids you wire pole by pole, with generation, storage and demand you have to actually balance — because every watt you draw is a watt something else can hear.

Wire a computer out of rocks

The planet's spirit speaks in signals. To hear it, you have to build senses.

The circuit kit is a complete binary logic system: AND, OR and XOR gates, memory cells, and sixty-four wireless channels. Read the planet's demands, switch entire power grids on the result, interlock your cooling against your water supply so you never freeze the sky you are trying to fill.

It is complete enough to build a working ripple-carry adder and a memory accumulator. We know, because we built both to test it.

Terraform a real atmosphere

The air is a literal inventory of gases. Pressure is how much is in it. Oxygen is what fraction of it happens to be O₂ — vent nitrogen and your oxygen percentage rises without adding a single molecule of it. Water is a gas too, freezing and thawing across a pressure-scaled frost line. Burn carbon and CO₂ enters the sky by pure stoichiometry: one atom in, one molecule out, no fudge factor.

The planet demands four seasons — each one a band on pressure, temperature, oxygen and water that you must hold all at once, until it is satisfied. Hold all four, and the world comes back.

Something is under the sand

Your factory has an electrical signature, and the sandworms can feel it. They map your base by how much power each patch of ground has ever drawn, then take the loudest one. You cannot kill them. You can only not be there when they arrive.

  • Read the seismic radar and evacuate before impact

  • Build inside ancient rock formations, where the ground goes quiet

  • Or put your entire factory on a flying platform and lift it out of the way

Then leave

There is a ship buried under five metres of wind-blown sand. Revive the world and the planet itself will tell you where to dig. Get it out, fuel it with antimatter you made with your own hands, and go.

There are other worlds waiting.

Features

  • Fully destructible voxel terrain — dig anywhere, mine anything

  • Deep factory automation: belts, inserters, filters, drones and logistics networks

  • Real science: spectroscopy, decay chains, valence bonding, fission, antimatter

  • Closed-loop terraforming over a genuine per-gas atmospheric simulation

  • A full binary logic kit for automating the planet — or building a calculator

  • Flying platforms that carry entire sections of your factory

  • Moddable — the game's data and logic live in plain, editable Lua files

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some 2D art assets in this game — including UI textures, item icons, and the title and loading screens — were created with the help of generative AI tools and then hand-edited for use in the game. All game design, simulation systems, and gameplay logic are authored and directed by the developer. No content is generated by AI while the game is running.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit (version 1909 or later)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
    • DirectX: Version 12
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-10700K / AMD Ryzen 7 5800X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT (8 GB VRAM)
    • DirectX: Version 12
    • Storage: 10 GB available space
    • Additional Notes: Large factories and dense swarms are CPU-bound — core clock matters more than GPU tier.
    Minimum:
    • OS: macOS 13 Ventura
    • Processor: Apple M1
    • Memory: 16 GB RAM
    • Graphics: Apple M1 integrated (Metal 3)
    • Storage: 10 GB available space
    • Additional Notes: Apple Silicon only. Intel Macs are not supported.
    Recommended:
    • OS: macOS 14 Sonoma or later
    • Processor: Apple M2 Pro or better
    • Memory: 24 GB RAM
    • Graphics: Apple M2 Pro integrated
    • Storage: 10 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 22.04 LTS / SteamOS 3.5 (glibc 2.35+)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 12 GB RAM
    • Graphics: Vulkan 1.3 — GTX 1060 6GB (driver 535+) / RX 580 (Mesa 23+)
    • Storage: 10 GB available space
    • Additional Notes: Vulkan 1.3 capable GPU and up-to-date drivers required.
    Recommended:
    • OS: Ubuntu 24.04 LTS
    • Processor: Intel Core i7-10700K / AMD Ryzen 7 5800X
    • Memory: 16 GB RAM
    • Graphics: RTX 3060 / RX 6600 XT
    • Storage: 10 GB available space
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