TheWaveVR is the interstellar music festival of the future you can access at any time from anywhere.
Recent Reviews:
Very Positive - 100% of the 27 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (273) - 96% of the 273 user reviews for this game are positive.
Release Date:
Apr 12, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Virtual Reality is a new medium, and honestly, we are still discovering what works and what doesn't. We believe the best VR experiences are the ones that are impossible in reality, but if that's true, then what should these new experiences be like? We think the best path to developing amazing VR experiences is constant testing and feedback from users. And lots of experimentation! After all, our goal is to create an entirely new way of experiencing music.

So if you create music, if you build visuals, or if you are an avid fan of music, we need you.”

Approximately how long will this game be in Early Access?

“We plan on launching the full product by the end of 2017.”

How is the full version planned to differ from the Early Access version?

“Over the course of Early Access, we will develop platform features that will provide new types of tools for artists to create shows with and new ways for fans to experience those shows.

We'll know it's ready for release when we have enough content on the platform and feel 100% confident with the quality of the experience.”

What is the current state of the Early Access version?

“Right now we have some basic social features, a little bit of content, and we will be throwing at least one show per week.

We’ll be expanding the content on the platform as well as iterating on the social experience of throwing your own shows.”

Will the game be priced differently during and after Early Access?

“TheWaveVR is a free experience for now. We’re all musicians here at TheWaveVR, so it's important to us to find ways of supporting artists and musicians. We’ll be experimenting with different ways of doing this, so we’d love your input!”

How are you planning on involving the Community in your development process?

“We highly encourage feedback from everyone! Whether it's a feature request, bug report, or general comment, we absolutely need the community's involvement in order to build this platform.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Play TheWaveVR Beta

Free to Play

Recent updates View all (32)

June 11

TheWaveVR 0.10: The Glitch Mob's 'See Without Eyes', International Release, Performance Optimization

Hi y’all! We’ve released TheWaveVR versions 0.10.0 as well as hotfixes 0.10.1 and 0.10.2 over the past week! Here’s a list of changes from these releases, which were primarily focused on bug fixes, stability, server expansion, and optimizing performance! In addition to the updates to our software, we’re also announcing several new Resident DJs, and The Glitch Mob’s ‘See Without Eyes’ VR experience on our platform, which will be available to players world wide! Wait.. did we say “world wide”? Because TheWaveVR is internationally available now, too!

The Glitch Mob, Strangeloop Studios, and us, TheWaveVR, are very excited to announce our VR experience of The Glitch Mob's album, See Without Eyes, a 20 minute long custom mix of the album, taking users through vast surreal and interactable environments with animations and effects synchronized to the music. As always, the experience features many social elements, so make sure to jump into this one with other people!


New Features:

International Release!
Personal menu can now be opened using a wristwatch-style button.
Lasers in the home cave!
More effects and animated visuals in the Wave Builder.
Tutorial posters in the home cave starting area, specialized for each control scheme
Upcoming events poster in the Home Cave and Expanse, as well as during level loads
Search for Poly objects in the Effects tab
More compact VJ slider controls
Tracks can now be loaded on top of each other on the DJ deck
We have updated our privacy policy
Refreshed splash screen

Bug Fixes & Improvements:

Massive improvements to graphics performance
Identified and patched bugs that occasionally caused catastrophic framerate loss
Fixed bugs with saving scenes in the Wave Builder
Optimizations to the Party Board loading time
Wave Builder initial scale of objects bug fixing
Lighting fixes for Poly objects in Home Caves
Fixed the “Learn to DJ” text appearing in other home caves
Fixed the “Loading Songs n%” text appearing in Resident DJ parties
FX Cubes no longer affect notification sounds and voice chat
Countdown timers on show posters in the menu no longer freeze when out of view
Fixed issues occurring during home cave party loading
Smoother splash screen
Fixed disappearing avatar eyes
Graceful handling of low system memory
Party Poppers are now more easily triggered
Fixed a bug that caused some items to be missing from the inventory
Players entering the room no longer mysteriously appear on the floor while loading in
Higher frame rate after optimizing camera usage
Networked DJ information is better synchronized across all instances


The hand-holding feature is temporarily disabled until it is more polished. Accidental use and lack of clarity are the main reasons we’ve decided to pull this feature for now.


You can download TheWaveVR for free worldwide! ** We are designed for a room-scale experience using the HTC Vive or the Oculus Rift (with Touch controllers), with experimental support for Windows MR!

We have an officially verified Discord server! Jump in and meet our very friendly community!

You can also follow us on our official Facebook, Twitter, and Instagram to keep up to date on our app and new events. There is also an active community-run subreddit and a community-run Steam group!
1 comments Read more

May 18

'Ready Player One: The Distracted Globe Experience' Closing Party

Hello Wavers!

We will be celebrating the wrap-up of the Ready Player One promotional event with a live 80s themed set by one of our evangelist DJs, Jen Lasher! She’ll be performing the last set in The Distracted Globe zero-gravity nightclub at 11 PM ET / 8PM PT this June 15th! Let’s throw the biggest party the Distracted Globe has ever seen before it goes into TheWaveVR vault! See you there!

Edit: We originally scheduled the party for 10PM ET | 7PM PT and have since moved it an hour later.
5 comments Read more
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About This Game

TheWaveVR is the interstellar music festival of the future you can access at any time from anywhere. Attend next level live concerts, discover mind-bending audio-visual experiences, and rave out with your friends at private dance parties. Make new friends from across the planet as you explore TheWaveVR universe.

"As all of my VR experiences so far, exhilarating, great, thought and idea provoking and left me wanting for more!"
- Darude

"TheWave is the first VR experience that captures the excitement of a live performance in a totally original way. While many people are chasing an emulation of a nightclub, TheWave is pioneering an entirely new compelling platform that is playful, social, and fun to use.”
- Morgan Page

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i7 (7th generation, quad-core)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 970/AMD R9 290
    • Storage: 17 GB available space
    • Additional Notes: Your system needs to be capable of running VR applications.
    • Requires a 64-bit processor and operating system
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