A fast-paced speedrun platformer where you play as Stewart The Fox, improve your runs, and compete on worldwide leaderboards. Master the movement across 15+ maps, race against your ghost, and beat your personal best. Can you become a World Record Holder?

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This game is not yet available on Steam

Planned Release Date: Jan 14, 2027

This game plans to unlock in approximately 7 months

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About This Game

A fast-paced movement platformer built around speed, momentum, and mastering your runs.

Swing across gaps, chain walljumps together, and maintain your flow through precise movement and clean execution.

Race against your personal bests, compete on global leaderboards, and download world record ghosts to see how top players approach each level.

The movement is easy to learn, but mastering the timing and flow takes practice.

Core Gameplay

Learn each level, build consistency, and improve your runs attempt after attempt. Instant retries keep the focus on movement instead of downtime.

Getting through a level is one thing. Mastering it is another.

Features

Instant Retry Restart immediately and stay in the flow
Personal Ghosts Race against your best runs
World Record Ghosts Download and challenge top players
Leaderboards Compete for the fastest times
Movement System Swinging, walljumps, and momentum-based gameplay
15+ Maps From beginner-friendly levels to harder challenges
Skill-Based Gameplay Faster times come from practice and execution

What to Expect

- Fast-paced movement gameplay
- Instant retries with no downtime
- Levels built around timing and precision
- Chasing personal bests and world records
- Constant improvement through practice

Every mistake costs time.
Every shortcut matters.
Every run can be faster.

One more run.

Can you take a World Record?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

As a solo developer, I use AI selectively to support my workflow, not to replace creativity. For example, AI may be used to assist in generating or processing certain audio elements, which are then manually edited and curated before being included in the game. No 3D assets are AI-generated. AI is used purely as a tool to enhance development, and I aim to be transparent about its use.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64bit)
    • Processor: AMD / Intel CPU running at 2.8 GHz or higher (AMD Phenom II X4 925 or Intel i3-4130 or newer are recommended)
    • Memory: 2 GB RAM
    • Graphics: AMD/NVIDIA graphic card, with at least 2GB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.1 support: AMD Radeon HD 7870 or NVIDIA GeForce GTX 760 or newer is recommended.
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64bit)
    • Processor: AMD / Intel processor running at 3.5 GHz or higher (AMD FX-6300 series or Intel Core i3-8100 or newer is recommended).
    • Memory: 4 GB RAM
    • Graphics: AMD/NVIDIA dedicated graphic card, with at least 4GB of dedicated VRAM (or more) and with at least DirectX 11 and Shader Model 5.1 support: NVIDIA GeForce GTX 1050 Ti or AMD Radeon R9
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2500 MB available space
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