Play as a bunny on Kagome-jima, a hand-drawn island where nothing is what it seems and your choices quietly profile who you are. Farm, forage, explore coastal shrines and fishing villages, and uncover a mystery that turns stranger the deeper you go. Based on real bunnies.

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About This Game

From the reclusive creator of Cocoa and Toast.

Play as Sushi, an orphaned Dutch bunny. A distant descendant of the moon bunny. A distant relative of the Rabbit of Inaba. Simulate bun life on a small island in the Ryukyu chain with nothing but luck, stubbornness ...and a wooden hammer.

Kagome-jima is a living island. Explore dense jungle, coastal villages, ancient shrines, tidal flats, fishing docks, and places your mom warned you about, but your father would frequent often.... uh. Ignore that. Farm. Forage. Explore. 

Maximalist in every direction, including ones you cannot navigate. Based on real bunnies.

  • Adaptive Morality: Your in-game behavior dynamically changes the encounters and threats you face.

  • Three Campaigns: Distinct stories for Sushi, Cocoa, and Toast that entwine and affect each other in meaningful and deep ways.  

  • Genre-Bending Gameplay:   Spend your time farming, foraging, and building a quiet life, or chase quests deep into the island’s hidden history for a deeply resonant emotional branching narrative-driven adventure. Push further and the tone can curdle into psychological horror, with the world responding to your habits and choices until the island feels like it is actively studying you. Cozy sim, narrative odyssey, or something darker, the same game supports all of it without forcing you into a path.  

  • Maximalist 2D Art: An obsessively-crafted world where every sprite and animation is drawn entirely by hand, each animation frame-by-frame by world-class artist Numina Lucy.  

  • Living Environments: Realtime day/night cycle with dynamic lighting,  five Ryukyu seasons, startlingly accurate weather systems,  deeply researched and realized flora and fauna, , NPC schedules tied to the world clock, shifting ambient soundscapes, and an atmosphere that makes the island breathe.   

  • Original Score: This soundtrack was built from the ground up for this world alone. Every track original, every note composed, performed and produced by the same single possibly-summoned artist responsible for everything else. It will get you somewhere you were not expecting.

  • Solo Developed:  one sole mysterious artist that definitely wasn't summoned using magical circles of any kind and required absolutely zero human sacrifice.  Let's focus on the bunnies.  Look!!  Cute bunnies!!    You are not looking.  Go look..

For Sushi. For everyone we carry with us. For Reina.

I will always love you.

Mature Content Description

The developers describe the content like this:

When All Things End contains stylized cartoon violence, depictions of combat with fantasy creatures, and mild blood effects. The game features environmental depictions of death and suicide . Psychological horror elements are present throughout the story. NPCs use alcohol and tobacco, and some areas reference adult establishments.  Simulated gambling minigames are available. Mild profanity appears in dialogue, but a filter is enabled to censor it by default.  Some scenes depict criminal behavior played for comedic effect, including firearm use. The story explores themes of loss, grief, and the disappearance of an entire community. No explicit sexual content or graphic gore is depicted.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 or equivalent
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with 2GB VRAM
    • Storage: 2 GB available space
    Minimum:
    • OS: macOS 10.14 (Mojave) or later
    • Processor: Apple M1
    Recommended:
    • OS: macOS 10.14 (Mojave) or later
    • Processor: Apple M3
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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