A single-player roguelike about creatures just beginning to understand their world, their place in it, and what's been watching the whole time.

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Bauble is playable right now, but we want to develop the rest of it alongside the people who play it. Early Access gives us a real feedback loop: what's landing, what's confusing, what players want more of. We're a small studio and this is our first commercial release. Getting it in front of players before we lock things in has been the right strategy for us.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We're planning to be in Early Access for approximately 6 months, with a full 1.0 release targeting the end of 2026. That said, we'd rather take the time to get it right than hit a date on the calendar.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The Early Access version has two characters and one environment to investigate. In the full version, we plan to add a third player character, a second environment, and a final act to the story, in addition to expanding all existing content with new options.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The current build includes 2 fully playable characters, 7 story levels, and an infinite mode. You can run through the full story in 1-3 hours, depending on your level of skill. Combat, the upgrade system, and the core run loop are all functional and representative of the final game's feel.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to offer a lower price during Early Access as a thank-you to players who come in early and help shape the game. We expect to raise the price when we release the complete, polished 1.0.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Our Discord is where we chat with players, release new builds, and respond to any and all feedback. Join in! [] We're very active in engaging with the community.”
Baca lagi
Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Akan diumumkan

Berminat?
Tambah ke senarai hajat anda dan terima pemberitahuan apabila permainan sudah tersedia.
 
Lihat semua perbincangan

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Tentang Permainan Ini

Overview

Bauble is a real-time adventure strategy game about creatures on a planet where sentience is just emerging. You power up your character as you play (through upgrades called Ideas), fight enemies at a pace that rewards positioning over reflexes, and unlock different paths through the world depending on the choices you make.

The game is played in a series of "runs," or short outings in which you start fresh and get a chance to try an entirely new combination of Ideas. You won't see everything in a single run. Some paths are hidden behind the choices you made. Some things you'll only understand after you've played it more than once.

Gameplay

Combat is real-time but unhurried. Enemies have readable behaviors. Positioning and timing matter more than reaction speed. As you learn how creatures act, your in-game encyclopedia fills in, and a good plan of attack goes a long way.

Between fights, you choose Ideas. These aren't just stat boosts; they represent creatures gaining awareness of themselves and each other. The Ideas you take change how your character plays and which parts of the world open up to you. Two runs won't feel the same, and the differences go deeper than combat.

Modes

In story mode, investigate the sudden collapse of your ecosystem. Play as a trio of small creatures over several chapters and find out who is responsible.

In challenge mode, you take what you've learned and apply it to a longer run, earning a score for your build and your performance through the level.

Music

The game features a full, original soundtrack, which will be made available separately on release.

Keperluan Sistem

    Minimum:
    • OS: Windows 10
    • Pemproses: 2.4 Ghz or equivalent 64-bit processor
    • Memori: 1 GB RAM
    • Grafik: 8 GB RAM
    • Storan: 8 GB ruang tersedia
Tiada ulasan untuk produk ini

Anda boleh menulis ulasan anda untuk produk ini untuk berkongsi pengalaman anda dengan komuniti. Untuk menulis ulasan anda, gunakan kawasan di atas butang pembelian pada halaman ini.