An action-stealth roguelite about newly-sentient creatures investigating the sudden collapse of their ecosystem. Fight, sneak, and talk your way through expeditions, learning a little more about your planet each time.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives us time and feedback to expand on what's landing, clarify what's confusing, and build out what players want more of. We're a small studio and this is our first commercial release. Getting it in front of players before we lock things in has been the right strategy for us so far.”

Approximately how long will this game be in Early Access?

“We're planning to be in Early Access for approximately 6 months, with a full 1.0 release targeting the end of 2026. That said, we'd rather take the time to get it right than hit a date on the calendar.”

How is the full version planned to differ from the Early Access version?

“The Early Access version has two playable characters and one environment to investigate through roguelite runs, as well as a tutorial. In the full version, we plan to add a third player character, a second environment, and a final act to the story, in addition to expanding all existing content with new options.”

What is the current state of the Early Access version?

“The current build includes one playable character, many rooms for one environment, a tutorial, and a over 50 things to encounter and record in your ingame log. You can piece together all the information about the story in 2-4 hours, depending on your level of skill. Combat, stealth, conversations, the upgrade system, and the core run loop are all functional and representative of the final game's feel.”

Will the game be priced differently during and after Early Access?

“We plan to offer a lower price during Early Access as a thank-you to players who come in early and help shape the game. We expect to raise the price when we release the complete, polished 1.0.”

How are you planning on involving the Community in your development process?

“Our Discord is where we chat with players, release new builds, and respond to any and all feedback. We're very active and love engaging with the community! Join in with this open Discord invite: https://discord.gg/juFDsGfZR”
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Planned Release Date: To be announced

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About This Game

Overview

Bauble is an action-stealth roguelite about creatures on a young planet where sentience is just emerging across many species at once. You play as a creature just beginning to think: an intrepid Volcano Imp, lost and finding its way home through an otherworldly swamp.

Explore unfamiliar landscapes, figure out who's friend and foe, and use your emerging wits to learn from every new situation.

Gameplay

Bauble is realtime but self-paced. Every territory that you enter is a puzzle, and you have as much time as you want to strategize before jumping in. You can get the drop on a group of creatures and scare them off before they know what’s hit them, throw a ball of fire as a distraction and sneak to the exit, convince a local to let you through, or find another way entirely. There’s a strange and complex ecosystem on this planet, but if you pay close attention you can use your accumulated knowledge to your advantage.

A full expedition spans eight territories, ending with a boss. Expeditions take about 15 minutes, but can be faster or shorter depending on how carefully you want to move. Along the way you'll face hostile creatures, dangerous plants, and collect baubles: pink orbs that give your creature a surge of creativity, forming a new Idea. Ideas are upgrades that make you stronger and shape how you play, and represent your critter's emerging understanding of their place in the world. You can torch everything in sight and sprint through the swamp, or learn the local culture and try to befriend some of these things.

Story

There's a mystery to piece together across expeditions. Everything you encounter gets logged in your Knowledge, an in-game encyclopedia, and each discovery gives your creature new Curiosities, small objectives to chase whenever you feel like it. You might uncover clues in a completely different order than someone else, and putting the pieces together is up to you.

World

The world of Bauble is just waking up. Its creatures are becoming sentient, learning to cooperate and make their world better. All that new life has drawn the attention of something ancient, already making its way to this fresh planet...

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: 2.4 Ghz or equivalent 64-bit processor
    • Memory: 1 GB RAM
    • Graphics: 8 GB RAM
    • Storage: 8 GB available space
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