An action-stealth roguelite about newly-sentient creatures investigating the sudden collapse of their ecosystem. Sneak, fight, and negotiate your way through expeditions, learning a little more about your planet each time.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives us time and feedback to expand on what's working, clarify what's confusing, and build out what players want more of. We're a 5-person studio and this is our first commercial release. Getting feedback from early players has been crucial for us so far.”

Approximately how long will this game be in Early Access?

“We're planning to be in Early Access for 4-6 months, releasing the full version 1.0 in mid 2027.”

How is the full version planned to differ from the Early Access version?

“The Early Access version is a vertical slice. It has one playable character (the volcano imp) and one environment for roguelike runs (the bog). We're planning to add two more playable characters and another environment, as well as building out the existing systems and choices. The Early Access version includes a tutorial that introduces the story, and we plan to finish the tale in the full release.”

What is the current state of the Early Access version?

“Early Access currently includes one playable character, many rooms for one environment, a tutorial, and a over 50 things to encounter and record in your ingame log. You can piece together all the information available about the story in 2-4 hours, depending on your level of skill. Combat, stealth, conversations with creatures, the Idea upgrade system, and the core run loop are all functional and representative of the final game's feel.”

Will the game be priced differently during and after Early Access?

“We plan to offer a significant discount during Early Access as a thank-you to players who come in early and help shape the game. We plan to raise the price when we release the complete, polished 1.0.”

How are you planning on involving the Community in your development process?

“Our Discord is where we chat with players, release new builds, and respond to any and all feedback. We're very active and love engaging with the community! Join in with this open Discord invite: https://discord.gg/juFDsGfZR”
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About This Game

Bauble is an action-stealth roguelike. Play as a Volcano Imp, lost in the Swamp, trying to make your way home through 4 hostile territories and a boss. There's no single solution for any situation - how your imp gets home depends on your strategy.

Something's caught the attention of the territorial Swamp Imps on the other side of the rock.

Gameplay

Control your creature with the keyboard and mouse: W, A, S, and D to move around, spacebar to dodge, and mouse buttons to attack.

Each run, make your way through a combination of hostile encampments and friendly clearings, all leading up to a confrontation with a crafty nemesis.

Your options in each situation (and your success against the boss) often depend on the Ideas you choose to help your creature survive, thrive, and think more complex thoughts.

Distractions let you manipulate other creatures in the area. Lure them into a trap for a fight, or away from the exit so you can sneak out.

There's no one solution to getting home, or to powering up along the way.

Core Features in the Bauble Demo

  • 1 playable character, the Volcano Imp

  • 50+ Ideas to upgrade your Imp

  • 1 boss

  • 4 distinct territories, 1 friendly clearing, and a boss cavern

  • A tutorial that sets up the story and quickly takes you through the basics

Coming in Early Access

  • More playable characters

  • A second environment, The Volcano

  • More ideas, enemies, hazards, and ability options

  • A complete story arc

  • The Knowledge mechanic: learn about the bog and its inhabitants through fragmented lore that you collect over runs

  • A challenge and scoring system with leaderboards

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: 2.4 Ghz or equivalent 64-bit processor
    • Memory: 1 GB RAM
    • Graphics: 8 GB RAM
    • Storage: 8 GB available space
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