A post-catastrophe co-op PvE survival game set in a 1980s Yugoslavia-inspired open world. Scavenge, build, farm, and fight with up to 9 friends as a retired mercenary thrust into the chaos left behind by disaster, searching for the truth and trying to figure out what actually happened to this place.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access lets us ship a playable foundation and shape the rest of development with real feedback from real players. We want players involved while things are still being tuned, not after. The community will help us figure out what works, what doesn't, and what should come next.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around one to maximum of two years. We will update players as our plans become clearer; our goal is to leave Early Access only when the game feels truly complete, not just stable.”

How is the full version planned to differ from the Early Access version?

“In the full version, we plan to add more biomes, a deeper NPC system, quests, trading/merchants, and even more dungeons (such as factories, police stations, and industrial zones). We will also introduce more NPC groups and bosses as the story progresses, additional vehicles (cars and trucks), and more devices and props for base building. The story and the depth of the game's systems will grow considerably from where Early Access begins.”

What is the current state of the Early Access version?

“The Early Access version provides the core gameplay loop: exploring the open world, scavenging dungeons, building your base, managing different systems (such as electricity and water), growing food, and surviving with friends in a cooperative PvE environment. We have planned and are currently working on at least three main bosses, alongside three large NPC groups, four complete biomes, at least five complete dungeons, a set of vehicles, and at least 10–15 hours of gameplay.”

Will the game be priced differently during and after Early Access?

“Currently, we don’t plan to increase the price during Early Access. We plan to raise the price for the full release, as we will be adding significantly more content as the game grows toward its final vision. Players who join early will receive the best value; we appreciate the trust early supporters place in us, and the lower entry price reflects that.”

How are you planning on involving the Community in your development process?

“We share regular devlogs showing what we are building, why we made certain decisions, and what is coming next. These can be found on our website, [], as well as on our social media channels, links to which can be found on our site.

During Early Access, we plan to actively use player feedback to prioritize features and fix bugs. For this purpose, we have set up a Discord server, which can be accessed via our website. We will also actively monitor and use the Steam Community Hub for even more feedback. Other options for giving feedback are also open, such as DMs and comments on our social media pages.”
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Planned Release Date: To be announced

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About This Game

Explore a Procedural World

From the Dalmatian coastlines to the Alps, explore a dense, procedurally generated map where every corner serves a purpose. Scavenge crumbling villages and secretive factory complexes. Stick to the roads for speed, if you don't mind bandits or brave the deep, dangerous forests for food and wood.

Loot & Fight

Crack open storage rooms and search every dark corner of procedurally generated interiors, ranging from tiny farmhouses to massive factories. You'll find vital gear, crafting materials, and clues about the world's collapse, but be ready to fight. Buildings aren't always quiet, and the NPCs inside might offer a friendly quest or aggressively protect their stash.

Hunt, Farm, Cook, & Craft

Combat won't keep your stomach full. Forage for mushrooms, hunt wildlife, and cultivate your own garden. Cook meals to keep your team going, and climb a crafting tree that scales from basic survival tools to complex devices.

Build a Base

You start with a sleeping bag and then move on to a small shack. Then upgrade all the way up to a brick and concrete house. But a proper base isn't just walls; it's systems. Plumb a rain-catching water supply, wire up a wood gas generator to makeshift batteries, and hook up sprinklers to automate your garden while you explore. Once you have running water, electricity, and the smell of čevapčiči on the grill, you can finally call it home.

Get Around (And Get Out Fast)

Start with a scrap-built bicycle, upgrade to the deeply satisfying rumble and 2-stroke smell of a moped, and eventually snag a car when you have a full squad and a heavy pile of loot to haul.

What's in the Game

  • 10-Player Co-op: First-person PvE survival.

  • Yugoslav Vibes: A procedurally generated open world with authentic biomes, architecture, and atmosphere.

  • Dynamic Base-Building: Evolve from a wooden shack to an electrified home with plumbing.

  • Deep Survival: Forage, hunt, farm, cook, and master a crafting tree.

  • Boss Dungeons: Conquer tough encounters to unlock new items and progress faster.

  • Iconic Rides: Drive and maintain classic Yugoslavian vehicles.

  • Interactive NPCs: Trade, quest, or fight with wandering survivors and hostile factions.

  • Unforgiving Elements: Dynamic weather and day/night system - dress appropriately for the biome, or suffer the consequences.

System Requirements

    Minimum:
    • OS: Win 11
    • Processor: Intel Core i5-6600K or AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1080 or AMD Radeon RX 590
    • Storage: 10 GB available space
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