A multiplayer horror game. Play as the monster to "see" in darkness like a human never could. Hunt by sound to murder your friends.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Having an audience to test gameplay and features is incredibly helpful for development, especially for a multiplayer game. It also gives players an opportunity to provide feedback as the game is developed, resulting in a better game.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“1-2 years”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“In the short term, I plan to add more enemies and items. Enemies that lurk in the rivers. Enemies you need to yell at to scare away. Enemies that aggressively defend their territory should you wander into it. A handheld GPS unit and, separately, a gun with tracking darts. Cattle prods that stun the monster and make humans drop any items they're holding. Anything else I can think of for which systems already exist (mostly).

In the medium term, I plan to work on the objectives and gameplay for the human players. For now, running the gauntlet between the beach and island center is enough of a goal for the game to work, but I'm dissatisfied with it. I'd like to use the opportunity to introduce a storyline, but my highest priorities so far have been the environment and core mechanics.

In the long term, I'd like to introduce more maps. Maybe something as simple as different terrains and cover types, or different seasons. I think a cave environment would be really cool. Maybe some indoor maps. I'm not sure yet.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The core features of the game are functional. The game has a lobby system with a public lobby and the option to create private rooms to play with friends. Both the human and monster characters are playable. One enemy type, crawlers, already exists to provide threats to humans and food for monsters. Humans have proximity chat, they can interact with items and each other, and they can escape the island or die trying. Monsters can "see" any sound you hear in the environment and can hunt crawlers and players to avoid starvation. Rounds end when no humans remain on the island.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I plan to gradually raise the price as I ship new content and features.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Demonstrations of game content can be found on YouTube, where the community is welcome to comment. Community conversions can be had on Reddit. I want your questions and feedback, so please take a look. Search for Calling in the Shadows on both platforms.”
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Tentang Permainan Ini

Play online with proximity chat with up to 12 players. Find each other in the dark. Break crates to get items with different uses. Each player can only hold one item at a time, so you'll need to work as a team to use more than one item at once. Work together or alone to gather orbs from the center of the island to deliver to dormant obelisks on the beach. If you manage to deliver 3 orbs to the same obelisk, a portal off the island will appear for a time, through which you can escape.

But be careful! The island is dangerous, and if you die, you transform into a horrible monster, completely blind, but possessing an inhuman sense that allows you to "see" sound. To satisfy your hunger, you must hunt in total darkness, feeding on crawlers to survive. And perhaps larger prey too, if you can find it.

You never know what's out there in the dark. So listen and beware of calling in the shadows.

  • Up to 12 players

  • Public and private lobbies

  • Proximity chat

  • Play as the monster to hunt your friends

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 Home 64-bit
    • Pemproses: Intel Core i7-4500U @ 1.80GHz
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GT 745M
    • DirectX: Versi 12
    • Storan: 464 GB ruang tersedia
    • Kad Bunyi: Realtek High Definition Audio
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
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