Fast-paced multiplayer dodgeball built for pure competitive action. Master precise throws, dodge incoming attacks, and dominate the arena through skill, timing, and movement. Easy to pick up, hard to master — every match is intense, strategic, and action-packed.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“I am releasing Strike On in Early Access to involve the community in shaping the game’s development.

This is an independent project that I am currently developing as a solo developer. Early Access allows players to experience the core gameplay while I continue improving and expanding the game over time.

Player feedback will help guide future updates, including gameplay improvements, additional features, and new content as the game evolves.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“I expect Strike On to remain in Early Access for around 12–24 months.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The full version of Strike On is planned to significantly expand on the core gameplay available in Early Access.

Planned improvements include new and better-designed maps, the addition of power-ups and gameplay abilities, and the introduction of team-based matches. The full version is also expected to include leaderboards, support for registered teams or clubs, and a player character builder for customization.

These features will be developed and refined over time based on community feedback, with the goal of creating a deeper and more competitive multiplayer experience.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The Early Access version of Strike On includes the core gameplay experience with online multiplayer matches, basic movement and throwing mechanics, and a playable map. The focus is on the core dodgeball combat while additional features and improvements are developed during Early Access.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“Yes, I plan to gradually increase the price as new features and content are added over time till the 'Full Release' of the game.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I plan to gather feedback from players through a Discord community, where players can share suggestions, report issues, and discuss gameplay. This feedback will help guide improvements, balancing, and future features during Early Access.”
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게임 정보

Strike On is a fast-paced dodgeball shooter where quick reactions and precise throws determine the winner.

Compete in intense multiplayer matches where players battle for control of the ball and eliminate opponents with well-timed strikes. Use agile movement to dodge incoming attacks, reposition quickly, and outplay other competitors in high-speed combat.

Every match rewards timing, awareness, and smart positioning.

Key Features

⚡ Fast-Paced Dodgeball Combat
Engage in quick multiplayer matches where timing and accuracy decide every encounter.

🎯 Skill-Based Gameplay
Land precise throws while avoiding incoming attacks in intense close-range battles.

🏃 Fluid Character Movement
Smooth and responsive movement designed for fast dodging and positioning.

🔥 Competitive Multiplayer Matches
Face off against multiple players in chaotic, action-packed rounds.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 (64-bit)
    • 프로세서: Intel Core i5-4460 / AMD FX-6300
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GTX 960 / AMD Radeon R9 280
    • DirectX: 버전 12
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