Fast-paced multiplayer dodgeball built for pure competitive action. Master precise throws, dodge incoming attacks, and dominate the arena through skill, timing, and movement. Easy to pick up, hard to master — every match is intense, strategic, and action-packed.

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早期アクセスに近日登場

このゲームの開発者は、開発中の作品としてリリースし、プレイヤーのフィードバックを取り入れながら開発を進める予定です。

注:早期アクセスのゲームは未完成であり、これから変わることも変わらないこともありえます。現段階でこのゲームのプレイに満足できないと思われる場合は、 開発がさらに進捗するまで待つことをお勧めします。詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“I am releasing Strike On in Early Access to involve the community in shaping the game’s development.

This is an independent project that I am currently developing as a solo developer. Early Access allows players to experience the core gameplay while I continue improving and expanding the game over time.

Player feedback will help guide future updates, including gameplay improvements, additional features, and new content as the game evolves.”

大体どのくらいの期間このゲームを早期アクセスにする予定ですか?

“I expect Strike On to remain in Early Access for around 12–24 months.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The full version of Strike On is planned to significantly expand on the core gameplay available in Early Access.

Planned improvements include new and better-designed maps, the addition of power-ups and gameplay abilities, and the introduction of team-based matches. The full version is also expected to include leaderboards, support for registered teams or clubs, and a player character builder for customization.

These features will be developed and refined over time based on community feedback, with the goal of creating a deeper and more competitive multiplayer experience.”

早期アクセスバージョンの現状はどうなっていますか?

“The Early Access version of Strike On includes the core gameplay experience with online multiplayer matches, basic movement and throwing mechanics, and a playable map. The focus is on the core dodgeball combat while additional features and improvements are developed during Early Access.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Yes, I plan to gradually increase the price as new features and content are added over time till the 'Full Release' of the game.”

コミュニティは開発プロセスにどのように関わることができますか?

“I plan to gather feedback from players through a Discord community, where players can share suggestions, report issues, and discuss gameplay. This feedback will help guide improvements, balancing, and future features during Early Access.”
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このゲームはまだSteam上でリリースされていません。

近日登場

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このゲームについて

Strike On is a fast-paced dodgeball shooter where quick reactions and precise throws determine the winner.

Compete in intense multiplayer matches where players battle for control of the ball and eliminate opponents with well-timed strikes. Use agile movement to dodge incoming attacks, reposition quickly, and outplay other competitors in high-speed combat.

Every match rewards timing, awareness, and smart positioning.

Key Features

⚡ Fast-Paced Dodgeball Combat
Engage in quick multiplayer matches where timing and accuracy decide every encounter.

🎯 Skill-Based Gameplay
Land precise throws while avoiding incoming attacks in intense close-range battles.

🏃 Fluid Character Movement
Smooth and responsive movement designed for fast dodging and positioning.

🔥 Competitive Multiplayer Matches
Face off against multiple players in chaotic, action-packed rounds.

システム要件

    最低:
    • OS: Windows 10 (64-bit)
    • プロセッサー: Intel Core i5-4460 / AMD FX-6300
    • メモリー: 8 GB RAM
    • グラフィック: NVIDIA GTX 960 / AMD Radeon R9 280
    • DirectX: Version 12
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