Fast-paced multiplayer dodgeball built for pure competitive action. Master precise throws, dodge incoming attacks, and dominate the arena through skill, timing, and movement. Easy to pick up, hard to master — every match is intense, strategic, and action-packed.

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Próximamente en Acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo en progresor y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“I am releasing Strike On in Early Access to involve the community in shaping the game’s development.

This is an independent project that I am currently developing as a solo developer. Early Access allows players to experience the core gameplay while I continue improving and expanding the game over time.

Player feedback will help guide future updates, including gameplay improvements, additional features, and new content as the game evolves.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“I expect Strike On to remain in Early Access for around 12–24 months.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“The full version of Strike On is planned to significantly expand on the core gameplay available in Early Access.

Planned improvements include new and better-designed maps, the addition of power-ups and gameplay abilities, and the introduction of team-based matches. The full version is also expected to include leaderboards, support for registered teams or clubs, and a player character builder for customization.

These features will be developed and refined over time based on community feedback, with the goal of creating a deeper and more competitive multiplayer experience.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“The Early Access version of Strike On includes the core gameplay experience with online multiplayer matches, basic movement and throwing mechanics, and a playable map. The focus is on the core dodgeball combat while additional features and improvements are developed during Early Access.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“Yes, I plan to gradually increase the price as new features and content are added over time till the 'Full Release' of the game.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“I plan to gather feedback from players through a Discord community, where players can share suggestions, report issues, and discuss gameplay. This feedback will help guide improvements, balancing, and future features during Early Access.”
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Acerca de este juego

Strike On is a fast-paced dodgeball shooter where quick reactions and precise throws determine the winner.

Compete in intense multiplayer matches where players battle for control of the ball and eliminate opponents with well-timed strikes. Use agile movement to dodge incoming attacks, reposition quickly, and outplay other competitors in high-speed combat.

Every match rewards timing, awareness, and smart positioning.

Key Features

⚡ Fast-Paced Dodgeball Combat
Engage in quick multiplayer matches where timing and accuracy decide every encounter.

🎯 Skill-Based Gameplay
Land precise throws while avoiding incoming attacks in intense close-range battles.

🏃 Fluid Character Movement
Smooth and responsive movement designed for fast dodging and positioning.

🔥 Competitive Multiplayer Matches
Face off against multiple players in chaotic, action-packed rounds.

Requisitos del sistema

    Mínimo:
    • SO: Windows 10 (64-bit)
    • Procesador: Intel Core i5-4460 / AMD FX-6300
    • Memoria: 8 GB de RAM
    • Gráficos: NVIDIA GTX 960 / AMD Radeon R9 280
    • DirectX: Versión 12
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