Fast-paced multiplayer dodgeball built for pure competitive action. Master precise throws, dodge incoming attacks, and dominate the arena through skill, timing, and movement. Easy to pick up, hard to master — every match is intense, strategic, and action-packed.

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Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“I am releasing Strike On in Early Access to involve the community in shaping the game’s development.

This is an independent project that I am currently developing as a solo developer. Early Access allows players to experience the core gameplay while I continue improving and expanding the game over time.

Player feedback will help guide future updates, including gameplay improvements, additional features, and new content as the game evolves.”

Hvor lang tid vil dette spil være i tidlig adgang?

“I expect Strike On to remain in Early Access for around 12–24 months.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full version of Strike On is planned to significantly expand on the core gameplay available in Early Access.

Planned improvements include new and better-designed maps, the addition of power-ups and gameplay abilities, and the introduction of team-based matches. The full version is also expected to include leaderboards, support for registered teams or clubs, and a player character builder for customization.

These features will be developed and refined over time based on community feedback, with the goal of creating a deeper and more competitive multiplayer experience.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access version of Strike On includes the core gameplay experience with online multiplayer matches, basic movement and throwing mechanics, and a playable map. The focus is on the core dodgeball combat while additional features and improvements are developed during Early Access.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, I plan to gradually increase the price as new features and content are added over time till the 'Full Release' of the game.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“I plan to gather feedback from players through a Discord community, where players can share suggestions, report issues, and discuss gameplay. This feedback will help guide improvements, balancing, and future features during Early Access.”
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Om dette spil

Strike On is a fast-paced dodgeball shooter where quick reactions and precise throws determine the winner.

Compete in intense multiplayer matches where players battle for control of the ball and eliminate opponents with well-timed strikes. Use agile movement to dodge incoming attacks, reposition quickly, and outplay other competitors in high-speed combat.

Every match rewards timing, awareness, and smart positioning.

Key Features

⚡ Fast-Paced Dodgeball Combat
Engage in quick multiplayer matches where timing and accuracy decide every encounter.

🎯 Skill-Based Gameplay
Land precise throws while avoiding incoming attacks in intense close-range battles.

🏃 Fluid Character Movement
Smooth and responsive movement designed for fast dodging and positioning.

🔥 Competitive Multiplayer Matches
Face off against multiple players in chaotic, action-packed rounds.

Systemkrav

    Minimum:
    • Styresystem: Windows 10 (64-bit)
    • Processor: Intel Core i5-4460 / AMD FX-6300
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GTX 960 / AMD Radeon R9 280
    • DirectX: Version 12
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