A co-op stealth game about a problem that can’t wait until morning. 🕵️‍♂️ An empty office, a body, and absolute silence. Work together, avoid guards and cameras, handle unpredictable physics, and escape unnoticed. One mistake can ruin everything.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re launching We’re In Trouble in Early Access to refine co-op stealth, realistic body physics, AI behavior, and level design, while experimenting with new, more engaging levels. Player feedback will guide us in improving challenges, making each mission more tense, unpredictable, and rewarding teamwork.”

Approximately how long will this game be in Early Access?

“We plan to remain in Early Access for about six to ten months to polish mechanics, optimize multiplayer stability, and expand level variety and complexity.”

How is the full version planned to differ from the Early Access version?

“The full version will feature larger office environments, new stealth tools, more guards and surveillance systems, dynamic events, and additional cooperative scenarios. Expect deeper strategy, emergent challenges, and even more chaotic stealth moments.”

What is the current state of the Early Access version?

“The core gameplay is fully playable: coordinate with friends, manage unpredictable body physics, avoid guards and cameras, and escape unnoticed. All main systems are stable, offering the full cooperative stealth experience.”

Will the game be priced differently during and after Early Access?

“Yes, the price will increase upon full release as new content, levels, and gameplay improvements are added.”

How are you planning on involving the Community in your development process?

“We will actively follow Steam feedback, listen to player suggestions, and adjust mechanics, level design, and difficulty based on your input. Every idea could directly influence the game’s evolution.”
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About This Game

Late at night. An empty office. And one very serious problem that cannot be left here until morning.

This is a cooperative game about a situation you’d rather never find yourself in… but you already are. Together with your friends, you must quietly and discreetly carry a body out of the building without attracting attention. Any noise, awkward movement, or mistake can ruin everything.

🤝 Cooperative Gameplay
Success depends on strong teamwork. Constant coordination, quick decision-making, and clear communication between players are the keys to getting out safely.

⚖️ Realistic Body Physics
The body behaves unpredictably — swinging, bumping into furniture, and getting caught on corners. You’ll need to carry it carefully, or risk drawing unwanted attention.

🎥 Stealth and Threats
Guards, cameras, and random NPCs may appear at the worst possible moment. The smallest mistake or unnecessary noise can sabotage the entire operation.

🧩 Challenges and Random Events
Each level introduces new obstacles and unexpected situations. You’ll need to adapt on the fly and make fast decisions as a team.

🚪 Environmental Interaction
Doors, narrow corridors, furniture, and various objects increase tension and realism. Use the space wisely and plan every move.

😅 Tension with a Touch of Absurdity
A mix of intense moments and comical situations. Every awkward move can spiral into chaos, turning the operation into a thrilling and unpredictable experience.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI-generated art objects

System Requirements

    Minimum:
    • OS: Win 10
    • Processor: i3
    • Memory: 4 GB RAM
    • Graphics: GTX 1060
    • Storage: 2 GB available space
    Recommended:
    • OS: Win 10
    • Processor: i5
    • Memory: 8 GB RAM
    • Graphics: GTX 3060
    • Storage: 3 GB available space
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