A co-op stealth game about a problem that can’t wait until morning. 🕵️‍♂️ An empty office, a body, and absolute silence. Work together, avoid guards and cameras, handle unpredictable physics, and escape unnoticed. One mistake can ruin everything.

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We’re launching We’re In Trouble in Early Access to refine co-op stealth, realistic body physics, AI behavior, and level design, while experimenting with new, more engaging levels. Player feedback will guide us in improving challenges, making each mission more tense, unpredictable, and rewarding teamwork.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We plan to remain in Early Access for about six to ten months to polish mechanics, optimize multiplayer stability, and expand level variety and complexity.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full version will feature larger office environments, new stealth tools, more guards and surveillance systems, dynamic events, and additional cooperative scenarios. Expect deeper strategy, emergent challenges, and even more chaotic stealth moments.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The core gameplay is fully playable: coordinate with friends, manage unpredictable body physics, avoid guards and cameras, and escape unnoticed. All main systems are stable, offering the full cooperative stealth experience.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, the price will increase upon full release as new content, levels, and gameplay improvements are added.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We will actively follow Steam feedback, listen to player suggestions, and adjust mechanics, level design, and difficulty based on your input. Every idea could directly influence the game’s evolution.”
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Om dette spil

Late at night. An empty office. And one very serious problem that cannot be left here until morning.

This is a cooperative game about a situation you’d rather never find yourself in… but you already are. Together with your friends, you must quietly and discreetly carry a body out of the building without attracting attention. Any noise, awkward movement, or mistake can ruin everything.

🤝 Cooperative Gameplay
Success depends on strong teamwork. Constant coordination, quick decision-making, and clear communication between players are the keys to getting out safely.

⚖️ Realistic Body Physics
The body behaves unpredictably — swinging, bumping into furniture, and getting caught on corners. You’ll need to carry it carefully, or risk drawing unwanted attention.

🎥 Stealth and Threats
Guards, cameras, and random NPCs may appear at the worst possible moment. The smallest mistake or unnecessary noise can sabotage the entire operation.

🧩 Challenges and Random Events
Each level introduces new obstacles and unexpected situations. You’ll need to adapt on the fly and make fast decisions as a team.

🚪 Environmental Interaction
Doors, narrow corridors, furniture, and various objects increase tension and realism. Use the space wisely and plan every move.

😅 Tension with a Touch of Absurdity
A mix of intense moments and comical situations. Every awkward move can spiral into chaos, turning the operation into a thrilling and unpredictable experience.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

AI-generated art objects

Systemkrav

    Minimum:
    • Styresystem: Win 10
    • Processor: i3
    • Hukommelse: 4 GB RAM
    • Grafik: GTX 1060
    • Diskplads: 2 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Win 10
    • Processor: i5
    • Hukommelse: 8 GB RAM
    • Grafik: GTX 3060
    • Diskplads: 3 GB tilgængelig plads
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