Nuktedan is the story of a bird with Alzheimer's searching for its emotions and memories. Deep within its own mind, it feels seven forgotten emotions again. Every emotion is a color, every color a power. Guide the lasers, solve puzzles, bring color back to the world.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Meninggalkan Akses Awal: 12 Nov, 2026

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“As a solo developer, I find puzzle difficulty balance, dialogue polish, and finding and fixing bugs challenging on my own. The game will launch in Early Access, but not incomplete; the game will be finished from start to finish. The reason for Early Access is to smooth out small issues in gameplay and improve the points listed above with community support.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“I'm planning for the Early Access period to last around 3 to 4 months.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I'm planning to replace AI generated images, like the memory illustrations, with hand drawn art.
I'm planning to add extra puzzles outside the story chapters to extend playtime.
I'm planning to rebalance puzzle difficulty.
We're planning to expand sound design, music, puzzles, and world design with extra content.
I'm planning to improve translations, NPC dialogue, visual details, and story flaws.
I'm planning small bug fixes and performance improvements.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is currently complete from start to finish: the story, all 7 color/emotion chapters, the puzzle mechanics tied to each chapter, NPC dialogue, unlock cinematics, and localization in 20 languages are all implemented and playable, matching everything listed in the "About This Game" section. We're entering Early Access with a finished game, not missing content. While I test as thoroughly as I can as a solo developer, some minor bugs or balance issues may still have slipped through — and that's exactly what Early Access is for: surfacing and fixing these with the community's help.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We're planning for the price to increase by a small amount for the full version.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We'll be regularly following and evaluating Steam reviews, feedback from social media, and discussions in the Community Hub. Feedback on puzzle difficulty balance, dialogue flow, and bug reports in particular will directly shape which areas we prioritize. We plan to shape the order and content of updates based on what the community complains about most or enjoys most. Our support and contact info will be shared in the Support section of the store page and in the Community Hub.”
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Beli Nuktedan: The Forgotten Emotions

 

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Tentang Permainan Ini

Nuktedan: The Forgotten Emotions

Nuktedan is a small bird. He doesn't remember the shape of the cliff. He doesn't remember falling. But it hurts.

Nuktedan's world was once full of color. Now it is black and white. Because every color was a memory — and Alzheimer's took them, one by one. The memories are gone. But every memory left a trace — and those traces became puzzles. You can follow them.

The core mechanic is simple: guide a laser to a cube. But the path is never simple. Every emotion you gain is not just a memory — it becomes a tool. When yellow arrives, you can rewind time. When blue arrives, you fade into shadow. When red arrives, you tear down the wall ahead. Every emotion opens a new way to see the world — and some puzzles can only be solved when you feel the right thing.

  • Yellow

    Ability - Time Control

    Emotion - Hope

  • Blue

    Ability - Stealth & Ice Placement

    Emotion - Depression

  • Red

    Ability - Enemy Destruction

    Emotion - Anger

  • Brown

    Ability - Ground Control

    Emotion - Trust

  • Green

    Ability - Energy Renewal

    Emotion - Peace

  • Pink

    Ability - Enemy Manipulation

    Emotion - Love

  • Purple

    Ability - Seeing the Invisible

    Emotion - Mystery

A poetic 2–3 hour top-down puzzle-adventure about memory, emotion, and the slow return of color. Made alone by a 20-year-old developer.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Localization & Programming

Keperluan Sistem

    Minimum:
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3-6100
    • Memori: 4 GB RAM
    • Grafik: Intel HD 520
    • DirectX: Versi 11
    • Storan: 5 GB ruang tersedia
    Dicadangkan:
    • OS: Windows 10/11 (64-bit)
    • Pemproses: Intel Core i5 / AMD Ryzen 3 or equivalent
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GTX 750 Ti / AMD Radeon R7 370 or better
    • DirectX: Versi 11
    • Storan: 5 GB ruang tersedia
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