Saluting classics, forging legends! 《Fish Lord》 masterfully blends the epic heroes of 《Three Kingdoms Heroes》 with 《Travian》's grand sandbox, creating a revolutionary SLG kingdom-war universe free from pay-to-win tyranny! Victory hinges solely on tactics – thrones are claimed by wits alone!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We hope players can participate in the game's development process, helping us refine the gameplay experience and build a more player-centric SLG nation-war game.”

Approximately how long will this game be in Early Access?

“3 - 6 months”

How is the full version planned to differ from the Early Access version?

“We plan to introduce season-based gameplay with endgame objectives, more challenging stages, expanded PVE and PVP modes, additional generals, and non-PAY-TO-WIN monetization options (such as convenience features and cosmetic skins) in the full release.”

What is the current state of the Early Access version?

“The Early Access version will include most of the game’s core mechanics, such as:

1、Construction and development of resource buildings in the player’s city.
2、Construction and development of functional buildings in the player’s city.
3、Recruitment of generals and strategists, and formation of troop units.
4、Cultural and technological progression systems.
5、Player versus player combat mechanics and PVE campaign stages.

While the Early Access version may lack full balance tuning and endgame content, we will significantly accelerate progression to allow players to experience the core gameplay more quickly.”

Will the game be priced differently during and after Early Access?

“The game will be free-to-play during Early Access and after official launch. We will only offer a subscription-based monetization model — players who subscribe will receive gameplay conveniences and reward skins, but all paid content will have no impact on game balance.”

How are you planning on involving the Community in your development process?

“We hope players in the community will help us improve the game by sharing their expectations and ideas for gameplay.
Players can join our Early Access feedback QQ group to communicate with us directly, ask questions, and submit suggestions at any time. QQ group number: 1009492384”
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About This Game

《Fish Lord》—— Conquer Millernnia in 30 Minutes!

True Strategy Begins With Rejecting Pay-to-Win

Saluting classics, forging legends! 《Fish Lord》 masterfully blends the epic heroes of 《Three Kingdoms Heroes》 with 《Travian》's grand sandbox, creating a revolutionary SLG kingdom-war universe free from pay-to-win tyranny! Victory hinges solely on tactics – thrones are claimed by wits alone!

Core Features That Ignite Warfare 

▌Hall of Legendary Commanders
Lead Qin Shi Huang's Tiger Warriors! Command Yue Fei's Iron Cavalry! Deploy Zhuge Liang's Wooden Oxen! Recruit hundreds of historical generals and strategists from Spring-Autumn to Ming-Qing eras to build your mythic legion.

▌Quad-Unit Rock-Paper-Scissors
Spears break cavalry → Cavalry trample swordsmen → Swordsmen shred archers → Archers pierce armor! Unlock legendary units: Qin Crossbowmen, Mongol Horsemen, Qi Family Pikemen! Exploit terrain and unit counters to recreate history's epic upsets!

▌Three-Phase Tactical Symphony

  • Strategist Phase‌ - Position units and sequence hero deployments

  • Duel Phase‌ - Hero clashes determine army morale

  • Legion Phase‌ - Decisive battles combining:

    • Unit counters • Morale boosts

    • Strategist tactics • Hero skills

Future Campaigns

Seasonal updates will introduce:

  • NPC Stronghold Sieges

  • Religious Warfare mechanics

  • Wonder Race victory conditions

Developers' Manifesto: Old Boys' War

"We're veteran geeks (avg. 40+) who've devoured SLGs for 20 years - from 《Romance of the Three Kingdoms》 to 《Hearts of Iron》.
When modern SLGs became 'wallet wars', we declared:
'Time to teach real strategy!'
No investor pressure • No monetization traps • Just pure tactical sandbox crafted by veterans for veterans."

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the game's art assets, sound effects, and music are AI-generated.

System Requirements

    Minimum:
    • OS:
    • Processor:
    • Memory: 4 GB RAM
    • Graphics:
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • OS:
    • Processor:
    • Memory: 8 GB RAM
    • Graphics:
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
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