Banner Rush is a tactical real-time duel in which you build up your army and overrun the enemy lines with a massive assault. Fight for every lane and seal the victory in the final showdown, when every breakthrough counts double or triple.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BannerRush is built by a one-person studio, and Early Access lets me shape the game together with the people who actually play it. The core, real-time tactical battles, the Tactics Forge, online 1v1 and the singleplayer campaign, is in place and playable. Early Access is about refining balance, adding content, and building the game the community wants, instead of guessing in isolation.”

Approximately how long will this game be in Early Access?

“I'm planning roughly 6 to 9 months in Early Access. That's an honest estimate, not a promise carved in stone. If the game needs more time to reach the quality it deserves, I'll take it rather than rush the full release.”

How is the full version planned to differ from the Early Access version?

“The full version aims to expand on the Early Access foundation: more units, buildings, skills and spells, an online league with fair matchmaking, local couch co-op, Steam Achievements and leaderboards, and a fuller singleplayer campaign. The exact scope will grow with community feedback during Early Access.”

What is the current state of the Early Access version?

“BannerRush is fully playable. You command your army in real-time on a grid, push your units across the enemy line over five escalating rounds, and shape your forces in the Tactics Forge between them. The game runs on two resources, Gold for live combat and Forge Points for building your arsenal. Online 1v1 PvP, local splitscreen and a singleplayer campaign are all in.”

Will the game be priced differently during and after Early Access?

“The price may increase as the game grows in content and scope. Buying during Early Access will be the most affordable way to get in.”

How are you planning on involving the Community in your development process?

“Direct and often. I'll share regular development updates, gather feedback through the Steam forums and community channels, and let player input guide balance changes, new units and features. As a solo developer, the community is my design team, and many decisions will be made together.”
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This game is not yet available on Steam

Planned Release Date: Q4 2026

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About This Game

“Banner Rush” is a tactical real-time duel in which you build your army, activate abilities, buy boosters, and try to overwhelm your opponent's enemy lines with massive waves of attacks. You earn points for each crossing.

Whoever has the most points at the end wins!

Command knights for epic melee battles, archers to attack or fend off enemies from a distance, or wield dark magic by recruiting shadowy mages and sending them into battle.

Construct buildings to boost your economy. Each building grants you strategic options. They also maximize efficiency on the lanes where they’re located. If you dominate a lane, you’ll receive bonuses and double points. That’s your path to victory.

In the heat of battle, break open chests to get useful items and gold.

Your fighters gain experience with every strike on the battlefield. Collect XP and use it to unleash ultimate power, from infernos and earthquakes to mass conversion or holy power. Every decision changes the course of the battle.

No two battles are alike.

Forget about slowly taking down towers. Forget about the enemy base. In “Banner Rush,” the winner is whoever sends more troops across the enemy line. Every breakthrough earns a point. Every point increases the pressure on the opponent.

Five rounds. Then the finale, which turns everything upside down: Round 4 counts double, Round 5 counts triple.

No lead is ever safe. No match is decided until the very last second has ticked away. A heart-pounding experience is guaranteed.

The online 1-on-1 mode is the beating heart of Banner Rush. Test your tactics against players from around the world, or start with a single-player campaign that teaches you the game step by step.

After each round, you have the opportunity to change, adjust, or completely overhaul your strategy against your opponent in the “Tactics Forge.” Here, you can take your time planning what your opponent is about to experience firsthand.

Use Forge Points to build your plan: add new units to your regiment, or perhaps construct buildings to increase the speed of your troop reinforcements?

Or should you opt for new general abilities that affect all your troops?

Use gold to equip yourself with boosters and spells that you can activate in the heat of battle to support your troops or sabotage your opponent.

More brute force or all-in magic? Defend or break through? You decide what to use in battle. Chance determines only when.

Forge Points at the end of each round, Gold in the thick of battle. Calm planning here, frantic juggling there. Master both and claim victory.

Three pillars, three functions. The Economy pillar provides you with gold, the Workshop speeds up troop reinforcement, and the Oracle boosts your magic. They remain active for several rounds and can be upgraded up to level 3.

And then there are the walls. They help you defend your lines. They weaken enemies and hold firm at maximum durability. This lets you stop your enemies so you can attack them from a distance with archers or use magic against them.

But the real benefit is lane dominance. Control a lane if there is at least one building on it.

Your troops on that lane become stronger, and when you break through the enemy line, you earn double the points.

But be careful: If your opponent also places a higher-level building on that lane, you lose dominance and your opponent gains it.

Chain your attacks into combos, earn XP in battle, and unleash a game-changing Ultimate. 16 Ultimates across 3 tiers: The higher the tier, the more powerful the effect.

Rain treasure chests down on your own half of the map, envelop your opponent in a cloud of poison, or go all out: an earthquake, an inferno, or a mass conversion that draws every enemy unit on the field to your side and makes them fight for you.

Running out of supplies in the middle of battle?
A signal sounds, and a chest appears. Send your troops to break it open.

500 gold? A fireball? Healing potions?
A General Skill like “All Units +20% Damage”?

From the simple standard chest to the legendary golden chest,

their contents can completely turn the tide of a game.

The king is dead. Long live the king! But the throne should have been yours.

A conspiracy drove you from the kingdom you once served as its greatest general. Now you return to overthrow the false king and put an end to his reign of terror. The single-player campaign tells this story and guides you step by step through the game.

But don’t think it will be easy. The sophisticated AI system has emotions. It reacts defensively and offensively and, if necessary, aggressively. It purchases items and unlocks skills just like you do.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some 2D art (icons and illustrations) was created with the help of generative AI tools and refined by the developer. No AI content is generated during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i3 or AMD equivalent
    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11
    • Processor: Intel Core i5 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible GPU with 2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
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