Complain, and the game gets worse. A vertical-scrolling × AI negotiation action game: "Dev_Null's Tower." Climb a tower riddled with bugs and file "bug reports" to the sarcastic developer AI. But be warned—your requests will always be granted with malicious intent.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“"Dev_Null's Tower" is an experimental game where the gameplay experience evolves through dialogue between AI and players.

Optimizing AI response quality and game balance is difficult without feedback from actual players. Through Early Access, we aim to work together with players to fine-tune AI behavior, stage balance, and prioritize new features.

Additionally, we will use the Early Access period to verify whether the AI negotiation system—a novel game mechanic—is enjoyable for a wide range of players, and to iteratively improve it.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We plan for approximately 3 to 6 months.

However, this timeline may vary depending on player feedback and development progress. We will announce on the store page and community forums once the official release date is determined.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“[Early Access Version]
- Core AI negotiation system
- Bug report ticket system
- Basic enemy and trap variety
- Procedural stage generation

[Planned Additions for Full Version]
- Greater variety of enemies, traps, and gimmicks
- Expanded AI response patterns
- Enhanced procedural stage generation
- Replay mode for cleared stages (time attack feature)
- Stage sharing functionality
- Additional localization support

*The above represents current plans and is subject to change based on development progress and feedback.”

Hur är det nuvarande läget i versionen med Early Access?

“The core features of the game (AI negotiation system, stage modification, etc.) are implemented, and the game is playable from start to finish.

The game runs stably, but there may be areas that need improvement, such as AI response quality, game balance adjustments, and some bug fixes.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“During the Early Access period, the game will be offered at a lower price than the official release price.

As the official release approaches or at the time of official release, the price may increase in proportion to the additional content and features added.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We welcome feedback from the community through Steam Community forums and social media.

Whether it's gameplay impressions, bug reports, or feature requests—all feedback is welcome. The developer regularly checks the forums and will respond whenever possible. We will use your voices as a reference to continue developing and improving the game.”
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Om detta spel

"Dev_Null's Tower" is a vertical-scrolling action game where you climb a tower riddled with bugs.

You are this tower's playtester. The developer? A sarcastic AI named "Dev_Null." Send him "bug reports," and the stage will be modified in real time.

But your requests will always be granted with malicious intent.

AI Negotiation System

Whenever you die, get stuck, or just feel like complaining, you can send bug reports (complaints) to the AI via chat.

This game uses an LLM (Large Language Model), so you can negotiate freely in natural language.

Your requests will always be heard. However, the AI always delivers "another challenge" as a package deal. What side effects await? You'll just have to find out for yourself.

Bug Report Tickets

Negotiations require "Bug Report Tickets."

  • A limited number of tickets are issued per area

  • Once you run out, your only option is to reset

  • Do you save your tickets or aggressively spend them to reshape the stage? Strategy is key.

Real-Time Stage Modification

The AI's fixes cause the stage to change right before your eyes.

  • Adding or removing platforms

  • Repositioning enemies and traps

  • Adjusting physics parameters (gravity, wind)

Procedural Stage Generation

The AI procedurally generates parts of each stage. The stages change based on your past negotiation history and chat content. Your words shape the tower itself.

Dev_Null's Personality

> "Isn't it a bug in your skill?"

Dev_Null is a capable but temperamental craftsman-type developer AI. Sometimes sarcastic, sometimes humorous—it might depend on his mood that day.

Not impossible to beat. But you might not want to. Stages like that may be waiting for you.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

本作は、ゲームプレイ中にAIを使用してリアルタイムでテキストおよびゲームステージの改変を行います。
- AIはプレイヤーの入力に応じて、開発者キャラクター「Dev_Null」のセリフ(テキスト)を生成します
- AIはプレイヤーの要望に基づき、ステージの構成(足場、敵、トラップの配置など)を動的に変更します
- AIが生成するコンテンツは、過去の交渉履歴によって変化する場合があります

AIサービスの利用にはインターネット接続が必要です。

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5
    • Minne: 4 GB RAM
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem

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