Complain, and the game gets worse. A vertical-scrolling × AI negotiation action game: "Dev_Null's Tower." Climb a tower riddled with bugs and file "bug reports" to the sarcastic developer AI. But be warned—your requests will always be granted with malicious intent.

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Spill med tidlig tilgang

Få umiddelbar tilgang og spill med en gang; bli involvert i spillet mens det utvikles.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«"Dev_Null's Tower" is an experimental game where the gameplay experience evolves through dialogue between AI and players.

Optimizing AI response quality and game balance is difficult without feedback from actual players. Through Early Access, we aim to work together with players to fine-tune AI behavior, stage balance, and prioritize new features.

Additionally, we will use the Early Access period to verify whether the AI negotiation system—a novel game mechanic—is enjoyable for a wide range of players, and to iteratively improve it.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We plan for approximately 3 to 6 months.

However, this timeline may vary depending on player feedback and development progress. We will announce on the store page and community forums once the official release date is determined.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«[Early Access Version]
- Core AI negotiation system
- Bug report ticket system
- Basic enemy and trap variety
- Procedural stage generation

[Planned Additions for Full Version]
- Greater variety of enemies, traps, and gimmicks
- Expanded AI response patterns
- Enhanced procedural stage generation
- Replay mode for cleared stages (time attack feature)
- Stage sharing functionality
- Additional localization support

*The above represents current plans and is subject to change based on development progress and feedback.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The core features of the game (AI negotiation system, stage modification, etc.) are implemented, and the game is playable from start to finish.

The game runs stably, but there may be areas that need improvement, such as AI response quality, game balance adjustments, and some bug fixes.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«During the Early Access period, the game will be offered at a lower price than the official release price.

As the official release approaches or at the time of official release, the price may increase in proportion to the additional content and features added.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We welcome feedback from the community through Steam Community forums and social media.

Whether it's gameplay impressions, bug reports, or feature requests—all feedback is welcome. The developer regularly checks the forums and will respond whenever possible. We will use your voices as a reference to continue developing and improving the game.»
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Om spillet

"Dev_Null's Tower" is a vertical-scrolling action game where you climb a tower riddled with bugs.

You are this tower's playtester. The developer? A sarcastic AI named "Dev_Null." Send him "bug reports," and the stage will be modified in real time.

But your requests will always be granted with malicious intent.

AI Negotiation System

Whenever you die, get stuck, or just feel like complaining, you can send bug reports (complaints) to the AI via chat.

This game uses an LLM (Large Language Model), so you can negotiate freely in natural language.

Your requests will always be heard. However, the AI always delivers "another challenge" as a package deal. What side effects await? You'll just have to find out for yourself.

Bug Report Tickets

Negotiations require "Bug Report Tickets."

  • A limited number of tickets are issued per area

  • Once you run out, your only option is to reset

  • Do you save your tickets or aggressively spend them to reshape the stage? Strategy is key.

Real-Time Stage Modification

The AI's fixes cause the stage to change right before your eyes.

  • Adding or removing platforms

  • Repositioning enemies and traps

  • Adjusting physics parameters (gravity, wind)

Procedural Stage Generation

The AI procedurally generates parts of each stage. The stages change based on your past negotiation history and chat content. Your words shape the tower itself.

Dev_Null's Personality

> "Isn't it a bug in your skill?"

Dev_Null is a capable but temperamental craftsman-type developer AI. Sometimes sarcastic, sometimes humorous—it might depend on his mood that day.

Not impossible to beat. But you might not want to. Stages like that may be waiting for you.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

本作は、ゲームプレイ中にAIを使用してリアルタイムでテキストおよびゲームステージの改変を行います。
- AIはプレイヤーの入力に応じて、開発者キャラクター「Dev_Null」のセリフ(テキスト)を生成します
- AIはプレイヤーの要望に基づき、ステージの構成(足場、敵、トラップの配置など)を動的に変更します
- AIが生成するコンテンツは、過去の交渉履歴によって変化する場合があります

AIサービスの利用にはインターネット接続が必要です。

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Intel Core i5 / AMD Ryzen 5
    • Minne: 4 GB RAM
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem

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