This game is a horror survival single-player game. Avoid ghosts, find food, eat and survive. In each round, buildings, furnishings, and food are placed with some degree of randomness. Survival times stack. The longest survival time is saved.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core survival loop is established, but the game is still in its formative stages. We chose Early Access to actively involve the community in shaping the game's depth. We plan to introduce major systems such as a cooking system, a skill progression system, and various wild animal encounters. Player feedback will be crucial in balancing these mechanics and deciding which new survival elements and ghost behaviors should be prioritized to create a truly terrifying and engaging experience.”

Approximately how long will this game be in Early Access?

“We estimate that the game will remain in Early Access for approximately 1 to 2 years. However, this timeline may be adjusted depending on the community's feedback and the development pace of new features such as the cooking and skill systems. Our priority is to ensure the game reaches a high level of polish and content richness before the full release.”

How is the full version planned to differ from the Early Access version?

“We plan to significantly expand the depth of the survival experience in the full version. Our current goals include:

Systems: We aim to implement a comprehensive cooking system to manage nutrients and a skill system to provide diverse character growth.

Content: We plan to add various wild animal encounters, and additional ghost types with unique behaviors.

Balance: We intend to refine the overall balance and atmosphere based on player feedback gathered during Early Access.

While these are our current intentions, the final scope of the game may evolve as we listen to our community's suggestions.”

What is the current state of the Early Access version?

“The current Early Access version features the fundamental survival loop: hiding from ghosts, scavenging for food, and surviving for 16 minutes on a randomly generated map. The core mechanics of HP, nutrient management, and meta-progression (saving survival time) are functional. However, the available content—such as the of ghosts, map themes—is currently limited to a base set. We consider this a foundation that is ready for player testing, but it requires much more content and refinement to be considered a complete experience.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We will use the Steam Community Hub's discussion boards as our primary means of communication with users.”
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This game is not yet available on Steam

Planned Release Date: Apr 30, 2026

This game plans to unlock in approximately 2 months

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About This Game

Find, eat, and hide: Till Dawn.

Eat food, avoid ghosts, and survive for 16 minutes. After 15 minutes, the ghosts disappear, giving you 1 minute to explore freely.

In each round, buildings, furnishings, and food are placed with some degree of randomness.

Eat a balanced diet. If any of your carbohydrates, proteins, vitamins, water, or hunger reaches 0, your HP will slowly decrease. If your HP reaches 0, you die.

If possible, it's best not to run. Ghosts can hear you running from afar and will come looking for you.

If a ghost is nearby, it may be better not to move at all. When you're very close, the ghost can even hear you walking or moving while crouching. And if a ghost is nearby, a warning image will appear at the bottom right of the screen.

Survival times stack. The longest survival time is saved.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i7-7740K CPU @ 4.30GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 (8 GB)
    • DirectX: Version 12
    • Storage: 300 MB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • Requires a 64-bit processor and operating system
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