Prowl is a fast, turn-based roguelite where combat plays out through patterns. Pick an animal. Modify its attacks and movement, manipulate the board, and outplay overwhelming odds one tile at a time.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game already has plenty of content, but it isn’t quite 'finished' yet. Launching in Early Access lets me get it into your hands now, so I can keep building the rest based on what you guys actually enjoy playing the most.”

Approximately how long will this game be in Early Access?

“I expect the game to remain in Early Access for roughly 6-12 months, depending on development progress and player feedback.”

How is the full version planned to differ from the Early Access version?

“The Early Access version contains the core gameplay loop and a limited amount of content.

The full version is planned to expand on this by adding more items, perks, curses, animals, bosses, and additional game modes, as well as balance improvements and overall polish (UI, visuals, and audio).”

What is the current state of the Early Access version?

“The game has plenty of content, but it still needs that extra layer of variety and polish. I’m using Early Access to involve you in the process, whether that’s brainstorming new items or helping me track down bugs and balance the gameplay.”

Will the game be priced differently during and after Early Access?

“I plan on raising the price as the game gets closer to completion. For now, it’s at the lowest it’ll be, which I think is fair for the current amount of content, completeness and bugs.”

How are you planning on involving the Community in your development process?

“I’ll be hanging out in the forums and Discord to see what you’re enjoying and what needs work. Your feedback will play a huge part in what I decide to add or change next.”
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This game is not yet available on Steam

Planned Release Date: May 31, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

In Prowl you start as a humble creature, collect wacky items, and scale until you break the food chain itself.

Gameplay

  • Choose from a growing roster of animals

  • Items modify attacks, movement, and more in surprising ways

  • Every run is different: random boards, enemies, and effects

  • Train your spatial thinking and planning skills

  • Position, patterns, and timing matter more than raw stats

Features

  • 30+ Cute Animals

  • 80+ Wacky Items

  • Many Interactive Places

Credits

Created by [jeoum]

Art by [jeoum]

Music by [knotset]

Sound design [knotset/jeoum]

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Processor: Intel Core i3
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card, integrated graphics
    • Storage: 50 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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