Mage Fight is a PvP turn-based card-drafting skirmish where every action point and dice roll counts. Refine your strategy as you cast spells, summon minions, and shift the dungeon to overwhelm your opponent!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While the game is fully functional, I still plan on adding new features and working with the community feedback to improve the game, this is because Mage Fight relies heavily on multiplayer as the most played game mode.

Mage Fight started as a tabletop experience, and Early Access allows me to rigorously test the new digital automation and matchmaking with a live player base. My goal is to work directly with the community to balance the mechanics, squash bugs, and refine the core gameplay loop before committing to a full 1.0 release.”

Approximately how long will this game be in Early Access?

“It will be in Early Access for approximately two months.”

How is the full version planned to differ from the Early Access version?

“I plan on adding new game modes, game modifiers, improved visuals, more sound effects, unit skin customisation, accessibility features, and individual card art.”

What is the current state of the Early Access version?

“Mage Fight has a fully-functional multiplayer working worldwide with rankings (with spectating), a single-player skirmish vs bot, and a hotseat mode.”

Will the game be priced differently during and after Early Access?

“This Early Access phase is primarily designed as a premium 'supporter tier' for our existing closed-beta community who want to back the project. To make the game as accessible as possible to the wider public, the base price will decrease when we hit our 1.0 full release.”

How are you planning on involving the Community in your development process?

“I have a dedicated Discord server [] where I will be directly communicating with players. Community feedback will have a direct impact on the game's direction, specifically regarding unit balancing, feature prioritisation and ideas, and bug reports.”
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This game is not yet available on Steam

Planned Release Date: Sep 16, 2026

This game plans to unlock in approximately 13 days

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About This Game

Play against online opponents or your friends and engage in a Wizards Duel! Draft from 70 different cards to build your deck how YOU want it. 

Summon over 10 different minions types in battle to aid you in the fight, such as undead skeletons, mage assistants, resurrecting faeries, and demons beyond the realm. 

Steal, destroy or add to your opponent's cards or your own to hinder or help. 

Cast fire, electric and magic spells against your opponents and set them on fire, paralyse, or put them to sleep Zzz.

Transform yourself into a Spectre or Tortoise mid-battle to temporarily change the rules of the game. 

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Average time per game 30 minutes.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7, 8, 10, 11 (64-bit)
    • Processor: Intel Core 2 Duo E8400 (3.0GHz) or AMD Athlon 64 X2 6000+
    • Graphics: Intel HD 4000 or GeForce 9600 GT
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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