Use stunning live wallpapers on your desktop. Animate your own images to create new wallpapers or import videos/websites and share them on Steam Workshop!
Recent Reviews:
Overwhelmingly Positive (1,942) - 97% of the 1,942 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (53,891) - 96% of the 53,891 user reviews for this software are positive.
Release Date:
Nov 16, 2018
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Recent updates View all (42)

December 9

Patch Released - User Properties for Scenes, Fixes (Build 1.1.31)

Solutions for common issues caused by Steam/Windows
Steamworks unavailable
Verification issue while updating
Content file locked / Disk write error / Content encrypted

Follow-up Update 1.1.42 (10MB as usual)
  • Fixed audio response option being inaccessible in particle editor.
  • Added property linking to particle instance options.
  • Added preset publishing from existing presets (resolves dependency to root wallpaper).
  • Added 'Customizable' tag which is automatically set if any custom properties exist.

Hey all,

This patch makes it possible to add custom properties like colors, sliders and checkboxes to scene wallpapers and brings a few miscellaneous improvements and fixes.

Custom Properties
You can now bind certain properties in the wallpaper editor to 'user properties' that will show up in the browser later, this will allow users to control colors of certain effects or show/hide certain objects in the wallpaper.

Make sure to check out the tutorials for a custom tint color and toggling a particle on and off:
Tint color
Particle visibility

Each property that supports this will have a small gear button next to it now that you can use to access a menu and set up the binding:



You can create new user properties there and link them to the effect property:



You can also edit and sort these properties later in the Edit -> Project Settings menu.

These will show up in the browser and everyone can further customize parts of your wallpaper:



Scene Unpacker
Scene wallpapers are uploaded as .pkg files, which means they cannot be edited from Workshop directly. There are several types of compilation and conversion going on, the first conversion being a file archive (.pkg). The Steam user Squee made a web based tool to unpack .pkg files, this makes it possible to open the project in the editor again, make changes and upload it from there: https://wetranslate.thiscould.work/scene.pkg/

However, compiled resources inside the .pkg are not unpacked, like textures or models. I might add a full and official system to unpack .pkg files later, but this can only happen after I'm done adding new features to scenes.

Misc
I've added a work-around for Corsair mice so that the LEDs on mice should light up now and all scene wallpapers got a new iCUE effects option right in the wallpaper browser. This option replaces the global iCUE setting for scenes and it only shows up when iCUE has been found up and running.



The 'Apply to all wallpapers' option has radio buttons now so it's possible to choose whether all wallpapers will be affected or only all selected ones.



The hide icon hotkey uses the actual 'Show desktop icons' setting of Windows now instead of using a trick, this makes the web keyboard input more stable. The icon state is persisted after Wallpaper Engine is closed.

Wallpaper Engine will automatically unpause when the Windows 10 start menu is opened in fullscreen, like it unpauses for alt-tab or Aero Peek already.


Full changelog

Additions
  • Added user property UI editor to project settings.
  • Added config button to properties that support linking.
  • Added option to mass update certain properties on all selected wallpapers.
  • Added shared playlist timer so it's possible to sync playlist properly if they are started at the same time.
  • Added 'open in editor' button to browser for user projects.
  • Added visual cue to scene stats if recommended resources are exceeded.
  • Added iCUE toggle option to scene and web wallpapers in-browser.
  • Added tint blend option.
  • Added special visibility button for image effects.
  • Added automatic unpausing for fullscreen start menu (disable via the existing Aero peek option).

Fixes
  • Fixed double slashes in URLs being reduced to single slash.
  • Fixed CSS bugging out after minimize.
  • Fixed clip space not being identical between graphics APIs.
  • Fixed on-screen keyboard not being able to restore focus after alt-tab.
  • Fixed UI being launched after pinning UI to taskbar by redirecting the task bar command to the main process.

Misc
  • Updated SFML to 2.5.1.
  • Changed hide icons hotkey to use official Windows hide icons function.
  • Made filter button more obvious.
  • Disabled opening of pkg files since they can't be uploaded afterwards and it's just confusing.
  • Removed 'all documents' from file dialog since opening unsupported formats makes no sense.
  • Updated GLM.
  • Changed editor property layout to compensate for new controls.
22 comments Read more

November 16

Early Access Completed!

Hey all,

After three years of development, Wallpaper Engine has now officially left Early Access!



The application has changed quite a bit over the years and contains many more features from what I had initially envisioned. Now Wallpaper Engine comes with a full-fledged editor to create animations from images, two video engines, a Chromium integration with custom features, extensive multi-monitor support and playlists with lots of options. I have even created support programs to handle Steam downtimes and detect numerous generic computer problems.

I have set up a simple homepage for Wallpaper Engine as well, check it out here:

www.wallpaperengine.io

The Workshop has become huge! It is now the third biggest Workshop on Steam. Many amazing wallpapers have been submitted and I can't wait to see what all of you will create in the future. A number of new features will be added soon that should allow you to create even more advanced wallpapers.



The store page got updated with a new trailer and screenshots. It has also finally been translated into the following languages: Chinese (Simplified and Traditional), Czech, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil and Portugal), Russian, Spanish, Thai, Turkish.

What's Next?
Wallpaper Engine will continue to get updated with more features just like before. You can check out the roadmap to get an idea about what's coming next.

Cheers!
97 comments Read more

About This Software

Wallpaper Engine enables you to use live wallpapers on your Windows desktop. Various types of animated wallpapers are supported, including 3D and 2D animations, websites, videos and even certain applications. Choose an existing wallpaper or create your own and share it on Steam Workshop!



  • Bring your desktop alive with realtime graphics, videos, applications or websites.
  • Personalize animated wallpapers with your favorite colors.
  • Use interactive wallpapers that can be controlled with your mouse.
  • Many aspect ratios and native resolutions supported including 16:9, 21:9, 16:10, 4:3.
  • Multi monitor environments are supported.
  • Wallpapers will pause while playing games to save performance.
  • Create your own animated wallpapers in the Wallpaper Engine Editor.
  • Animate new live wallpapers from basic images or import HTML or video files for the wallpaper.
  • Steam Workshop to share and download wallpapers.
  • Wallpaper Engine can be used at the same time as any other Steam game or application.
  • Supported video formats: mp4, WebM, avi, m4v, mov, wmv (for local files, Workshop only allows mp4).
  • Support for Corsair iCUE.

Wallpaper Engine aims to deliver an entertaining experience while using as few system resources as possible. You can choose to automatically pause or completely stop the wallpaper while using another application or playing fullscreen (including borderless windowed mode) to not distract or hinder you while playing a game or working. Many options to tweak quality and performance allow you to make Wallpaper Engine fit your computer perfectly. As a general rule of thumb, 3D, 2D and video based wallpapers will perform best, while websites and applications will require more resources from your system. Having a dedicated GPU is highly recommended, but not required.

Choose from over 350.000 free wallpapers from the Steam Workshop with new wallpapers being uploaded every day! Can't find a wallpaper that fits your mood? Let your imagination go wild by using the Wallpaper Engine Editor to create your own animated wallpapers from images, videos, websites or applications. A large selection of presets and effects allow you to animate your own images and share them on the Steam Workshop or to just use them for yourself.

System Requirements

    Minimum:
    • OS: Windows 7 (with Aero), 8.1, 10
    • Processor: 1.66 GHz Intel i5 or equivalent
    • Memory: 1024 MB RAM
    • Graphics: HD Graphics 4000 or above
    • DirectX: Version 10
    • Storage: 512 MB available space
    • Additional Notes: Windows N versions require the 'Media Feature Pack' from Microsoft. Aero must be enabled on Windows 7. High contrast mode is not supported. Max video res. Windows 8, 10: 4K, Windows 7: 1080p
    Recommended:
    • OS: Windows 8.1, 10
    • Processor: 2.0 GHz Intel i7 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: NVIDIA GeForce GTX 660, AMD HD7870, 2 GB VRAM or above
    • DirectX: Version 11
    • Storage: 1024 MB available space

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