A music-driven wave shooter built on one rule: stop to shoot, move to dodge. Fractal worlds react to the music in real time. Load your own tracks and shape your own experience.

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Download Mandala Demo

This game is not yet available on Steam

Planned Release Date: July 2026

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About This Game

Stop to Fight

Move to survive. Stop to attack.

When you stand still, your attack charges on its own. Petals drift outward and dissolve everything they touch.

The entire game revolves around this rhythm: moving and stopping.


Build Your Build

Collect orbs during the game to unlock power-ups.

Every combination creates a different build. No two runs are the same.


The World Listens to the Music

Every background is generated dynamically and adapts to the music playing.

Drag in your own audio files and the world transforms based on what you are listening to.


Play at Your Own Pace

Enemies arrive in waves that rise and fall in intensity, like breathing.

Chase the highest score or let go and enjoy the show.



Features

  • Stackable power-ups with emergent synergies

  • Procedural backgrounds generated in real time and reactive to the music

  • Custom music

  • Infinite waves with difficulty curves that rise and settle

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to assist with localization

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6500 / AMD Ryzen 3 3100
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (2GB VRAM)
    • DirectX: Version 11
    • Storage: 180 MB available space
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