ROGUE COLLECTOR is a hex-grid tactical roguelike where you don't collect gear: you collect the Rogues. Rescue procedurally generated Rogues from dungeons, extract them in time, or lose them forever. Trade your Rogues on a live player-driven marketplace.

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Planned Release Date: 2027

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About This Game

ROGUE COLLECTOR is a tactical roguelike where the loot is the heroes themselves. Every Rogue, spell, and weapon is procedurally generated, and no two Rogues are ever alike.

Descend into infinite Elder God dungeons, rescue lost Rogues frozen in time and space, and extract them to your collection. Each floor deeper means greater rewards: but if you die, you lose everything. Extract in time, or gamble it all.

Back at base, trade your rescued Rogues with other Collectors on a live player-driven marketplace. Every Rogue you find is one of a kind. Every Rogue you lose is gone forever.

You're not hoarding gear. You're building a roster of irreplaceable Rogues.

POSITIONING MATTERS

Enemy actions are telegraphed so you can plan around them. Weapons have distinct behaviors: swords grant free auto-attacks when moving around enemies, hammers knock them back, and each weapon type rewards a different tactical approach.

TIME MANIPULATION

Every action can be rewound, but each rewind increases entropy. The higher the entropy, the greater the chance of triggering a global random spell that affects the entire battlefield.

PHYSICS BASED SHOOTING

Every shot rolls against your Rogue's ranged accuracy to determine trajectory deviation. A raycast then traces the actual bullet path, so missed shots can still hit other enemies, objects, or nothing at all.

ROGUE MARKETPLACE

Trade Rogues with other players in a persistent marketplace. Every Rogue is procedurally unique, so every listing is one of a kind. Buy, sell, and build the collection you actually want.

PERMA DED

Each defeat maims your Rogue, replacing a limb with a phantom limb that carries negative effects. At four phantom limbs, the Rogue is lost forever. But phantom limbs can be replaced with prosthetics that grant new abilities, giving your Rogue another life.

INVOLUNTARY DANCE

No one is safe from it.

ABOUT

Built solo over 7 years using Unity, Synty Studios assets, BOOM Library audio, and Library of Congress music.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit (1909+)
    • Processor: Intel Core i5-4590 / AMD FX-8350
    • Memory: 8000 MB RAM
    • Graphics: GTX 960 2 GB / Radeon R9 380 / Intel Arc A380
    • DirectX: Version 11
    • Storage: 1000 MB available space
    • Additional Notes: 1280x720 minimum. Internet connection required for accounts, leaderboards and expeditions; offline play supported.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16000 MB RAM
    • Graphics: GTX 1660 Super 6 GB / Radeon RX 5600 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1000 MB available space
    • Additional Notes: Ultra preset targets 1440p/144 or 4K/60 on an RTX 3060 / RX 6600 XT or better.
    Minimum:
    • OS: Ubuntu 22.04 LTS / SteamOS 3.5 or newer, 64-bit
    • Processor: Intel Core i5-4590 / AMD FX-8350
    • Memory: 8000 MB RAM
    • Graphics: Vulkan 1.1 capable: NVIDIA GeForce GTX 960 2 GB (driver 470+) / AMD Radeon R9 380 (Mesa 22+) / Intel Arc A380
    • Storage: 1000 MB available space
    • Additional Notes: Vulkan required. X11 and Wayland both supported. Internet connection required for accounts, leaderboards and expeditions; offline play supported.
    Recommended:
    • OS: Ubuntu 24.04 LTS / SteamOS 3.6 or newer, 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16000 MB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Super 6 GB (driver 535+) / AMD Radeon RX 5600 XT (Mesa 23+)
    • Network: Broadband Internet connection
    • Storage: 1000 MB available space
    • Additional Notes: Steam Deck runs the Low preset at its native 1280x800.
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