Dig, trade, and survive in this pixel-art roguelite. The darkness drains your life, but your voice is your shield: Speak into your microphone to ward off the shadows! Fill your daily quota to upgrade your gear, or face the wrath of the Cave Troll. Remember: Silence brings death.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“VeinLight features experimental mechanics like voice interaction. As a solo developer, I want to see how players react to the microphone mechanics and shape the game together with the community. Early Access is the best way for me to perfect the horror balance and difficulty using player feedback.”

Approximately how long will this game be in Early Access?

“I plan to keep the game in Early Access for approximately 6 to 12 months. This duration may change based on player feedback and the scope of new content I decide to add.”

How is the full version planned to differ from the Early Access version?

“I plan for the full version to include more mine levels (biomes), new and more terrifying creatures, enhanced storytelling, and a wider variety of 'fate' cards. I also aim to further polish the UI and the voice recognition system.”

What is the current state of the Early Access version?

“The core loop of the game is fully playable. Players can mine, trade with the merchant, use their voice to keep the light alive, and escape the Cave Troll. Roguelite elements and the 'Luck Graveyard' system are active.”

Will the game be priced differently during and after Early Access?

“Yes, I plan to increase the price moderately upon full release as new content and features are added.”

How are you planning on involving the Community in your development process?

“I will communicate directly with players via the Steam Community Hub and my Discord server. I will closely monitor feedback, especially regarding microphone sensitivity and game difficulty balance, and update the game accordingly.”
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About This Game

VeinLight is an atmospheric first-person (FPP) survival extraction roguelite where you brave subterranean depths under crushing daily quotas, lethal darkness, and lurking ambushes—playable Solo or in 1–4 Player Co-op.

🎙️ MAKE NOISE TO SURVIVE — BUT BE CAREFUL!

Forget the rule of staying quiet. In the mines of Sector-9, darkness is lethal; lingering in the shadows drains your sanity and vitality. When your lantern dies, only one survival trump card remains: Speak, shout, or hum into your real microphone. The acoustic frequencies push back the creeping gloom and recharge your light. But beware: blind subterranean predators track every sound you make, while deceptive Mimics disguised as ordinary ore nodes will ambush you the moment your pickaxe strikes!

👥 1–4 PLAYER CO-OP & RADIO TENSION

Descend into the abyss solo or assemble a crew of up to 4 players:

  • Walkie-Talkie Ergonomics: Use long-range two-way radios to stay coordinated in the pitch-black tunnels. Transmit callouts with Right Mouse Button (RMB) while swinging your pickaxe with Left Mouse Button (LMB) without missing a beat.

  • Dynamic Quota Scaling: Whether deploying as a lone miner or a 4-man expedition, daily extraction quotas scale dynamically to match your crew size.

  • Spectator HUD & Camp Revivals: Monitor surviving teammates through a detailed spectator interface. If remaining crew members manage to sleep and advance the day, fallen miners respawn back at camp with 50% Health!

🧟 NEW THREAT: THE MANIAC

When a teammate succumbs to total Sanity loss in the dark, their death isn't the end—it’s the beginning of a living nightmare. Consumed by madness, your fallen ally transforms into The Maniac, an aggressive and relentless entity hunting down surviving crew members. The terrifying twist: it mimics and echoes the exact words your friend spoke into their microphone earlier that day in a chilling, distorted voice!

⛏️ TACTILE MINING & SHORTCUT PROGRESSION

  • Diegetic Lanterns & Coal Refueling: Eliminate artificial UI bars: monitor remaining lantern fuel directly on the bespoke 3D model via its physical indicator. Empty lanterns don’t vanish—refuel them anytime using raw coal ore mined from the cavern walls.

  • Evolving Pickaxes & Metroidvania Shortcuts: Forging higher-tier pickaxes dynamically evolves their 3D models and unlocks the strength needed to breach reinforced barriers, opening permanent shortcut passages from camp into high-risk deep sectors.

  • Regenerating Ore Veins: Depleted ore veins respawn over calibrated day intervals based on their tier, enabling endless extraction runs and sustainable long-term survival.

🚨 RISK, REWARD & DEADLY HAZARDS

  • Laser-Guarded Loot Vaults: High-tier supply vaults are fortified with lethal laser tripwires. Weave through security grids with agility and precision to secure high-value relics and supplies.

  • Mimic Ambush Threat: Not every shimmering node holds honest ore. Look closely before swinging greedily—strike a slumbering Mimic and the hunter instantly becomes the hunted.

  • The Graveyard of Luck: Test your fate at this subterranean altar by sacrificing a valuable possession: reap game-changing legendary loot, or suffer a devastating expedition curse.

  • The Unstoppable Cave Troll: Fail to meet the daily quota in the deposit chute before nightfall, and the apex predator awakens. It cannot be slain; your only choice is to run.

CORE FEATURES

  • Vocal Light Charging: Innovative acoustic survival where your real microphone repels darkness, balanced by the constant danger of attracting sound-sensitive subterranean horrors.

  • 1–4 Player Online Co-op: Proximity voice chat, handheld walkie-talkie coordination, and high-pressure shared quotas.

  • Retro-Analog & PSX Aesthetic: Authentic 1980s CRT terminal interfaces, real-time 3D hotbar meshes, and an oppressive retro horror atmosphere.

  • True Roguelite Stakes: Permadeath risks, dynamic ore respawns, risk-reward chambers, and tactical extraction pacing.

👨‍💻 Developer's Note: VeinLight is independently developed by CEELVER. I continuously expand the game driven by community feedback, Discord playtests, and regular public builds. Your wishlists, reviews, and suggestions directly shape the future of the subterranean abyss!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used during the development process to assist with coding and debugging. Additionally, AI tools were utilized to create and edit certain visual assets for the user interface (UI) and store page marketing materials. All content generated or modified by AI has been manually reviewed and finalized by the developer.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 veya AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7850
    • DirectX: Version 11
    • Storage: 2 GB available space