Hunt and eat other fish - simply, grow into larger beasts!
Recent Reviews:
Mixed (51) - 60% of the 51 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,124) - 71% of the 1,124 user reviews for this game are positive.
Release Date:
Jan 8, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Feed and Grow has grown from prototype to beta version thanks to player's support. It is this beta version in Early Access where we want to test and polish new features, including the much-desired multiplayer version. In addition to that there are new playable fish, new abilities, passives, mods and scenarios with we need to test to make them more fun. For that, community feedback is the best.”

Approximately how long will this game be in Early Access?

“One year. During this time we want to test the specific new additions and focus on improving them.”

How is the full version planned to differ from the Early Access version?

  • Game content – at least 3 new scenarios / maps
  • Both single and multi player versions – new fish abilities and passives
  • New playable characters
  • Smooth multiplayer game experience – as many tech issues solved to ensure multiplayer availability for as
  • Smoother animations
  • Sounds and music
  • Features that will appear during the testing – player detection amongst other fish, preffered game mods and abilities and other improvements that the community wants the most.

What is the current state of the Early Access version?

  • Many different playable creatures, each with basic abilities.
  • Three different maps.
  • Deadmatch mode and Crab madness mode.

Will the game be priced differently during and after Early Access?

“During the whole Early Access the price of the game will remain the same and will be discounted.

At the release of the full version, the price will reflect all the features added. Purchasing the Early Access version will include the first full version too.”

How are you planning on involving the Community in your development process?

“Feedback is much appreciated. It's proved to us to be the best pinpointer on features and parts that need out attention the most. We're really happy to talk about the game with players.

We're looking forward to meeting players in game as well and you can find us on Facebook or YouTube, where we're happy to chat too.

In addition to that we will keep the community informed here with various news updates, behind-the-scenes stuff and upcoming features.”
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Buy Feed and Grow: Fish

 

Recent updates View all (35)

April 1

Update 0.8.7 - Deep waters | Deathmatch on Great map

Great Map - new area Deep waters


NEW Creature - Ghost shark


NEW Creature - Narwhal


NEW Creature - Lantern fish


NEW Creature - Tomco fish


NEW Creature - Colossal crab


NEW Creature - Whale shark


Survival mode
  • Unlocked Browurag
  • Unlocked Barracuda

Other changes
  • Deathmatch mode can now be played on Great map.
  • Crab madness mode can now be played on Great map, currently with only 2 creatures - Colossal Crab and Megalograptus.
  • Added an option to hide attack indicator into controls settings. This should be usefull for taking screenshots where you don't want the indicator to be visible.

Bug fixes
  • Fixed a bug where water "fog" color wouldn't change when translating between cold/warm water.
  • Fixed a bug where two bosses wouldn't fight each other as they were inheriting code from base fish that forced to never fight a boss.
  • Fixed a graphical bug where above water surface the would would be enlighten wrongly when global illumination is turned on. Image effect ambient occlusion has been also removed from very distant objects.
  • Fixed a bug where your mouse cursor would disappear when opening a new map.


Looking forward to do next update!

*edit 0.8.7a - Fixed unavailability to select a fish in Crab madness mode ocean map
167 comments Read more

February 9

Update 0.8.6 - Arctic / Antarctic

Survival mode / Great Map

NEW Creature - Orca



NEW Creature - Beluga

NEW Creature - Penguin



NEW Boss - Sperm whale


Other changes
  • Adjusted stats on Black tip sharks to help them with competition to other fish.
  • Christmas event has been removed.
  • Adjusted several sound volumes.
  • Adjusted babies starting sizes.

Bug fixes
  • Fixed a bug where it would take coins from you and didn't give a fish.
  • Fixed a bug where it sound slider didn't have effect on random creature sounds.

Known Bugs
  • If camera leaves water once, then water/fog color does not change when moving from warm zone to cold zone, but you can still update it by leaving/entering water once again in that zone.
  • In cold zone outside of water is currently not being rendered properly if you have Global illumination turned on.


Looking forward to do next update!
242 comments Read more
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About This Game

Hunt and eat other fish - simply, grow into larger beasts!

Animal survival game based in the fish world! You start as Bibos the fish and straight away you are ready to dive in to the waters of the mesmerizing world of Feed and Grow.

Growing into more mods and content
With the first release we want to test the basics of multiplayer. Further development will include new fish abilities and passives, new fun content for both single and multiplayer with game mods.

Also, we want to focus on the technical stuff and add new animations, new features, make gameplay smoother and more fun.

Show your love and support in reviews!
We're grateful for all your feedback and tips, it helps us make the game more awesome.

System Requirements

    Minimum:
    • Memory: 4 GB RAM
    • Graphics: GTX 940
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: GTX 970 and better
    • DirectX: Version 11
    • Storage: 2 GB available space
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