Tiny Hoops is a relaxing idle basketball game you can play at the bottom of your screen while focusing on other tasks. Upgrade your character, watch the game unfold, or make a few shots whenever you want to speed up your progress.

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About This Game

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About This Game

Tiny Hoops is a relaxing idle basketball shooter that flows at the bottom of your screen, allowing you to step in and take control whenever you want.

You develop your character and, when you feel like it, grab the ball yourself and take shots to actively join the game.

Your character shoots automatically, runs to the hoop, and earns points on their own. Using the points you gain, you strengthen your character, speed up the game’s tempo, and shape your own playstyle.

Idle Gameplay with Optional Active Control

Tiny Hoops keeps progressing even when you’re not actively playing.
However, if you want, you can jump in and speed things up by throwing the ball into the hoop with your mouse.

  • Leave the game running in the background

  • Step in at the right moment to earn points and money faster

  • Freely switch between idle and active gameplay

Every Shot Earns a BasketCoin

Every shot at the hoop earns you a "BasketCoin".

  • For every basket you score, you earn 1 Gold BasketCoin,

  • For every time the ball bounces off the backboard, you earn 1 Silver BasketCoin,

  • For every time the ball bounces off the rim, you earn 1 Bronze BasketCoin.

You can use these coins to level up your character's skills or buy drinks that provide temporary effects.

Upgrade Your Character

Your character’s performance is entirely shaped by your decisions.

  • Increase running pace

  • Improve shooting speed and efficiency

  • Boost shot accuracy

  • Manage the energy system to keep your character active for longer

All upgrades are done through a simple and intuitive menu using the character development icon located in the upper left corner of the screen.

Momentum & Interaction System

Consecutive successful or missed shots can temporarily affect your character’s performance.
By stepping in during these moments, you can:

  • Clear negative effects
    (As your character keeps missing shots, the chance of failure increases due to having a “cold hand”)

  • Maintain positive effects
    (As your character makes successful shots, the chance of success increases thanks to a “hot hand”)

This system turns Tiny Hoops into more than a passive idle game, creating a fun, lively experience that constantly engages the player.

Temporary Boosts & Shop

With temporary boosts you can earn throughout the game, you can:

  • Gain short-term performance increases

  • Speed up the game’s pace whenever you want

When used strategically, these boosts can significantly impact idle progression.

Customization

Customize your character, basketball hoop, and rim to match your style:

  • Outfit pieces, various accessories, and color options

  • Basketball designs and hoop appearances

Continue the Game on Basketball Courts in Different Parts of the World

  • Play on various basketball courts with different backgrounds.

  • Reach a total score and unlock a new basketball court.

Each court has a different finishing score. Choose whichever you want and continue shooting on basketball courts in different parts of the world.

Stats & Menu Design

  • Playtime

  • Shots taken

  • Performance statistics

All this information is stored in a clean statistics screen.
Menus never interrupt gameplay and always remain a natural part of the screen.

A Relaxing Atmosphere

  • Separate sound effects for the ball, hoop, and net

  • Ambient audio that fits the environment

  • Minimal yet lively backgrounds

Tiny Hoops is designed as a game you can enjoy at a glance during short breaks or leave running for long sessions.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI Image has been used for some store images.

System Requirements

    Minimum:
    • OS: Windows 10/11 (64-Bit)
    • Processor: intel i3 Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD 3000
    • DirectX: Version 11
    • Storage: 1 GB available space
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