Take the helm of your ship in a fully immersive VR experience. Use the periscope to detect enemies, measure their bearing and distance, then prepare your attack. Man the onboard artillery or launch torpedoes to engage hostile vessels. Each encounter rewards careful observation and precise execution.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core gameplay is already implemented and playable, including VR interactions, ship operation, procedural world generation, and cooperative multiplayer.

Early Access will allow us to expand the game with additional systems, refine gameplay based on player feedback, and improve performance and stability across a wider range of setups.

Involving players early helps prioritize development and ensure new features align with what players enjoy most.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for approximately 6–12 months.

This timeline may adjust depending on feature development, polish requirements, and community feedback.

Regular updates are planned throughout Early Access.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to significantly expand gameplay depth, world interaction, and cooperative features.

Planned additions include (not exhaustive):

- Natural locomotion system to walk between ship rooms (engine, weapons, storage...)
- Enemy AI (navigation, combat behavior, reinforcement calls...)
- Ship collision detection
- Loot and progression systems
- Steam matchmaking integration (no port forwarding required)
- Ship customization
- Ship system upgrades
- Seabed surveying and resource collection
- Friendly and enemy island bases
- Commerce with friendly islands
- Interactive map table
- Expanded station interactions (torpedo loading, ammunition handling...)
- Improved 3D assets and textures

The focus during Early Access will be on expanding gameplay systems while improving polish, balance, and performance.”

What is the current state of the Early Access version?

“The Early Access version already includes the core gameplay systems:

- Full VR manual interactions (levers, buttons, wheels, switches)
- Adjustable VR room setup (position and dimensions)
- Cooperative multiplayer (host requires port forwarding)
- Infinite procedural ocean with seamless travel
- Basic encounter generation (convoys spawning beyond the horizon)
- Ship helm, periscope, and weapon stations

The game is stable and fully playable, with additional systems and content planned during Early Access.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as new content and features are added during Early Access.”

How are you planning on involving the Community in your development process?

“Player feedback and ideas are highly encouraged.

We plan to actively gather feedback through Steam discussions, community suggestions, and player testing.

Community input will help shape gameplay features, balance, and future content.”
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About This Game

Take the helm of your ship in this fully immersive VR experience across an infinite ocean of procedurally generated archipelagos.

Use realistic periscope mechanics to detect enemies through the fog, measure their bearing and distance, then prepare your attack.

Man the onboard artillery or launch torpedoes to engage hostile vessels. Each encounter rewards careful observation and precise execution.

Master naval combat in a world where every voyage tells a new story.

Included content:

- Full VR manual interactions (levers, buttons, wheels, switches)

- Adjustable VR room setup (position and dimensions)

- Cooperative multiplayer (host requires port forwarding)

- Infinite procedural ocean with seamless travel

- Basic encounter generation (convoys spawning beyond the horizon)

- Ship helm, periscope, and weapon stations

Planned additions:

- Natural locomotion system to walk between ship rooms (engine, weapons, storage...)

- Enemy AI (navigation, combat behavior, reinforcement calls...)

- Ship collision detection

- Loot and progression systems

- Steam matchmaking integration (no port forwarding required)

- Ship customization

- Ship system upgrades

- Seabed surveying and resource collection

- Friendly and enemy island bases

- Commerce with friendly islands

- Interactive map table

- Expanded station interactions (torpedo loading, ammunition handling...)

- Improved 3D assets and textures

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Win 10
    • Processor: i3
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 2xxx series
    • Storage: 500 MB available space
    • VR Support: OpenXR compatible (Meta Quest 2 or more)
    • Additional Notes: Minimum room space of 1.7 m x 1.7 m
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Win 10
    • Processor: i5
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 4060
    • VR Support: OpenXR compatible
    • Additional Notes: Room space of 2.0 m x 2.0 m
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