A top-down co-op action roguelike where horde-slaying combat meets a real dungeon crawl. Fight with swords, bows, spells, or bare fists, manual or full auto-aim, solo or with a friend. Just climb faster than your shard-fire burns. The dark is hungry.

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Just Updated

Major Update: The Blackout

The tower just got darker. Every run now burns a shard-fire. Let it die, and the lights go out, the walls stop stopping the monsters, and the tower comes for you.

Also in this update:
  • Save and continue your run at any time (solo and co-op)
  • 90 unique armor pieces and 13 item sets
  • 10 pattern-changing weapons
  • The Fallen Hero event
  • Full localization in six languages

About This Game

KILL, DIE, ASCEND!

Ascension Trail is a top-down co-op action roguelike where horde-slaying combat meets a real dungeon crawl. Every floor of the tower is a procedurally generated dungeon, hundreds of monsters want you dead, and every death makes you stronger.

THE CLIMB

Fight your way. Aim every swing, dodge through the swarm, and pick your arsenal: swords, bows, staffs, spellbooks. Or ditch the weapons entirely and punch your way to godhood with your bare fists. Prefer to crack a cold one and relax? Flip on auto-aim and auto-attack and let the build do the killing. The tower doesn't care how you win.

Fight through living dungeons. Every gate hides a new procedural dungeon: kill rooms, survival rooms, treasure vaults, mimic ambushes, and pitch-dark chambers where only the monsters' glowing red eyes give them away. Doors seal behind you. Clear the room or die in it.

Outrun the dark. Your shard-fire burns for the whole run, and the tower is draining it. When the last ember dies, the lights go out, walls stop stopping the monsters, and things get... unpleasant. Climb faster than the fire fades.

Draft a broken build. Ten elements, each with primary, special, and passive skills. Chain them for synergy damage, stack crit, multicast, and projectiles, and turn a basic swing into a screen-clearing catastrophe. No classes, no limits. Just your imagination and bad decisions.

Face the tower's masters. A boss guards every fifth gate, each with its own arena and attack patterns. Survive gate 20 and choose: bank your loot, or dive into endless frenzy and see how good your build really is...

THE ASCENSION

Death is progress. Spend coins and keys on a permanent talent tree, push deeper with the Ascension prestige system, and unlock entirely new elements through achievements.

Hunt gear worth dying for. Six equipment slots, procedurally rolled stats, unique armor with its own skills, and full item sets.

Climb. Fall. Grow. The tower is waiting.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use AI tools during our development process in the following ways:

Music & Audio: We use AI tools to generate the game's musical soundtrack. All other audio assets, including sound effects, are either recorded by our team or sourced from royalty-free libraries.

Visuals: While our artists create the primary game assets, AI tools were used during the prototyping phase for placeholder sprites, and some AI-generated elements or textures may remain in the final build.

All AI-assisted content is reviewed, edited, and finalized by our human development team to ensure quality and functionality.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 520 / NVIDIA GeForce GT 730 / AMD Radeon R7 240 (DirectX 11 compatible)
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-7400 / AMD Ryzen 3 1200 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon RX 560
    • DirectX: Version 12
    • Storage: 1 GB available space

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