A single-player narrative survival experience set in the abandoned landscapes of Gargano, Italy. Explore, endure, and uncover what happened after the disappearance where every choice leaves a mark.

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About This Game

A SINGLE PLAYER NARRATIVE SURVIVAL EXPERIENCE

The world didn’t end.

It disappeared.

I remember the constant sound of machines.

Cold lights above my head.

A voice calling my name, trying to keep me awake.

It was 2025.

The last thing I remember is the world as it was back then.

Then, silence.

When I open my eyes again, something is wrong.

No one.

No movement.

No continuity.

The hospital is empty rooms abandoned, as if time itself had stopped.

Outside, the world I knew no longer exists.

Years have passed.

Ten, maybe more.

But no calendar truly confirms it.

The Gargano has changed.

Real places once familiar, now feel suspended, trapped in an endless wait:

Monte Sant’Angelo. Foresta Umbra.

San Severo, Apricena, Foggia.

Peschici, Vico del Gargano…

Places I recognize.

Places that no longer recognize me.

And above all, I search for those who should never have disappeared..

Key Features

  • Explore a grounded, atmospheric world inspired by real locations from the Gargano region in Italy.

  • Survive by managing basic needs such as hunger, thirst, and exposure.

  • Dynamic weather and changing environmental conditions that affect movement, risk, and decision-making.

  • A persistent world: forced doors remain forced, collected items do not respawn, and your actions leave lasting marks.

  • Stealth-driven tension where sound matters—footsteps and noise can attract danger.

  • Scavenge, craft, and adapt using limited resources as you push deeper into the unknown.

  • Engage in close-range encounters using your fists or a variety of weapons discovered throughout the world.

  • Approach situations through stealth, observation, or direct confrontation, depending on your choices and available resources.

  • Experience slower, investigative moments alongside more intense and dangerous sequences.

  • Cinematic encounters that may include contextual actions and timed sequences during key moments.

  • Discover and use vehicles to traverse the world.

  • Interact with wildlife and hostile creatures that inhabit the environment.

  • Customize and equip clothing to adapt to environmental conditions and survival needs.

  • A single-player narrative campaign featuring cinematic sequences, a story with a clear beginning and end, and optional side activities.

  • Inventory and equipment management designed to support long-term survival and adaptation.

  • Some obstacles can be overcome through force, tools, or alternative routes.

A WORD FROM THE CREATOR

BECOME LIFE is an independent project developed with a long-term vision.

I’ve been developing it solo since May 2023, without a budget, while balancing work and everyday life and becoming a father along the way.

I’ve always wanted to create videogames.

Not to prove something, but to tell a story.

This is one of many stories I’ve written, but it’s the one I could no longer keep on paper.

It needed to become a place something to walk through, something to live.

I don’t promise perfection.

I promise dedication, listening, and constant improvement throughout development.

Thank you for being here.

*This is a work of fiction.

While inspired by real places, all characters, events, and narrative elements are entirely fictional.

Any resemblance to actual persons, living or dead, is purely coincidental.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses AI-generated content during development, including some pre-rendered voice acting and textures. AI was also used to assist in the creation of certain promotional artwork. No AI-generated content is created dynamically during gameplay, and players do not interact with AI systems during play.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Core i7-6700 or Ryzen 5 1600
    • Memory: 12 GB RAM
    • Graphics: GeForce GTX 1060 6GB or Radeon RX 580 8GB or Arc A380
    • DirectX: Version 12
    • Storage: 80 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Core i7-12700 or Ryzen 7 7800X3D
    • Memory: 16 GB RAM
    • Graphics: GeForce RTX 2060 SUPER or Radeon RX 5700 XT or Arc A770
    • DirectX: Version 12
    • Storage: 80 GB available space
    Minimum:
    • Requires an Apple processor
    • OS: macOS: 13.7 or later
    • Processor: M1
    • Memory: 16 GB RAM
    • Storage: 92 GB available space
    Recommended:
    • Requires an Apple processor
    • OS: macOS: 15.5 or later
    • Processor: M1 Pro
    • Memory: 18 GB RAM
    • Storage: 92 GB available space
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