Push commuters into packed trains, upgrade a stylish night station and master a chronicle of collectible trains in this active clicker and idle management game.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“OshiYa's core loop is playable, but its long-term collection pacing benefits from real player behavior. Early Access lets the community help shape ticket cadence, duplicate protection, prestige balance, onboarding and the desktop presentation while the Train Chronicle grows. We want feedback from both short session players and long-run optimizers before calling the game complete.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We currently expect Early Access to last roughly 9 to 15 months. This is an estimate, not a fixed release promise: the timing will depend on playtest data, technical stability and the scope that proves valuable to the community.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version is planned to offer a substantially larger Train Chronicle, more train stories and collection goals, additional event and progression variety, clearer onboarding, broader accessibility options and more polished desktop presentation. The long-term design has room for a collection much larger than the current 20 trains; the exact train count and feature scope will be adjusted from player feedback rather than treated as a fixed promise.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The current build contains the complete active clicker and idle loop, offline progress, five upgrade paths, prestige restarts, random station events, achievements, statistics and the Train Chronicle. Twenty train cards are released: 16 normal trains earned through play and four premium cosmetic trains included with the Steam edition. Cards include story, technical data, top-down reverse views, individual equipped perks and Bronze/Silver/Gold duplicate mastery. English and German are the fully reviewed interface languages for the Steam release. Windows and Linux builds use mouse and keyboard.

Known Early Access limits: the collection is still small relative to its long-term direction, balance and onboarding will continue to change, and the current build does not claim controller support or native Steam achievements. We aim to preserve save compatibility where practical. Because systems may change during Early Access, save compatibility cannot be guaranteed.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. We plan to raise the base price when OshiYa leaves Early Access to reflect the additional content and polish developed during Early Access. The scope and timing of that change may evolve as development continues.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We will use the Steam Community Hub, discussion boards and update posts for bug reports and structured feedback. We are especially looking for reports about the point at which progression feels repetitive, train draw fairness, prestige timing, text readability, Linux compatibility and desktop usability. Feedback will be summarized into balance and usability priorities, and material changes will be explained in update notes.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Ogos 2026

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Tentang Permainan Ini

Keep Hakomori moving


OshiYa is an active clicker and idle management game set in Hakomori, a fictional rail nation where every platform runs on schedules, ambition and just enough friendly chaos.

Click the platform to guide commuters into the train, complete departures and reinvest your income. Improve your pushing power, passenger flow, train speed, capacity and conductor, then decide when to restart through prestige with a stronger foundation.

Build your Train Chronicle


Earn draw tickets through play and discover 16 earned trains: eight in the draw pool and eight more at visible upgrade, event and prestige milestones. Duplicate cards advance through Bronze, Silver and Gold mastery and strengthen individual equipped perks. Each released train has an illustrated detail card with story, technical records and a top-down reverse view.

A complete premium edition


The Steam edition contains no advertising and no real-money shop. It includes a permanent 20% income bonus and all four currently released premium cosmetic trains. The normal collection and mastery progress are earned in-game.

Current Early Access features


  • Active clicker play with persistent offline progress
  • Five upgrade paths and prestige restarts
  • 20 released train cards: 16 earned trains and four included premium cosmetics
  • Station rating, thief decisions and a five-level security file
  • Transparent draw odds, progression milestones and duplicate protection
  • Train lore, technical records and Bronze/Silver/Gold mastery
  • Random station events, achievements and lifetime statistics
  • Mouse and keyboard controls on Windows and Linux
  • Complete English and German interface localization

OshiYa is designed for both quick departures and longer optimization sessions: restore order to one crowded platform, chase the next card milestone or refine a full prestige run.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Some shipped visual assets, narrative text, localization, and store or marketing artwork were created or iterated with the assistance of generative AI tools. All output was selected, edited, reviewed, integrated, and tested by the developer. The game performs no live AI generation
and sends no player input or data to an AI service.

Keperluan Sistem

Windows
SteamOS + Linux
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Dual-core, 2.0 GHz
    • Memori: 4 GB RAM
    • Grafik: OpenGL 3.3-compatible graphics
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: Integrated
    • Nota Tambahan: Mouse and keyboard required
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 11 64-bit
    • Pemproses: Quad-core 2.5 GHz
    • Memori: 8 GB RAM
    • Grafik: Dedicated or integrated GPU with current OpenGL drivers
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: Integrated or compatible audio device
    • Nota Tambahan: Mouse and keyboard recommended
    Minimum:
    • OS: 64-bit Linux distribution supported by Steam
    • Pemproses: Dual-core 2.0 GHz
    • Memori: 4 GB RAM
    • Grafik: OpenGL 3.3-compatible graphics
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: ALSA-compatible audio device
    • Nota Tambahan: X11, ALSA, mouse and keyboard required.
    Dicadangkan:
    • OS: 64-bit Linux distribution supported by Steam
    • Pemproses: Dual-core 2.0 GHz
    • Memori: 4 GB RAM
    • Grafik: OpenGL 3.3-compatible graphics
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: ALSA-compatible audio device
    • Nota Tambahan: X11, ALSA, mouse and keyboard required.
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