Assemble your squad and explore a lunar base where cosmic horrors warp your reality, challenge your strategy, and break your sanity. Descent of Lunaris is a grid-based dungeon crawling RPG inspired by Wizardry and Shin Megami Tensei.

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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

THE SIGNAL BELOW

The year is 2070.

A lunar mining operation detects a signal emanating from deep within the moon. Moments later, systems fail, machines turn hostile, and much of the base is lost.

You are sent to investigate. 

Lead a team of operatives into a shifting lunar underworld. 

As you descend within the moon, you encounter twisted reflections of civilization—structures and forms that should not exist, yet feel disturbingly familiar.

Are you being tested… or judged?

A SANITY SYSTEM THAT ALTERS REALITY

The dungeon is dangerous on its own, but this escalates…it's a psychological and cosmic threat.

  • Stability degrades as you explore, increasing risk and reward

  • More instability leads to more dramatic and dangerous combat encounters

  • Your environment can shift and reveal new pathways

  • High instability unlocks rare encounters, events, and opportunities

  • Be careful, danger can follow you 

SQUAD-BASED STRATEGY THAT DEFINES YOUR SURVIVAL

Your team is your greatest weapon, and your biggest risk.

  • Build a party of customized heroes

  • Create powerful combinations of skills between party members

  • Swap operatives at the lunar base to adjust your strategy

  • Upgrade skills, equip gear, and specialize for survival

A UNIQUE FUSION OF DUNGEON CRAWLING AND TACTICS

Every encounter tests your planning, positioning, and control.

  • First-person formation combat - manage frontline and backline roles and optimize your attacks 

  • Tactical grid combat - where movement, positioning, and terrain matter

  • Exploit enemy weaknesses with the right skills and loadouts

FEATURES:

  • Inspired by classic dungeon crawlers, reimagined through modern design

  • A MASSIVE pool of enemies designed by Francine Bridge

  • Unique stability system that dynamically alters encounters and difficulty

  • Party-based dungeon crawling with deep team customization

    • 9 classes + 18 subclasses with unique roles and skills

    • Deep build variety and strategic flexibility

    • Build your team of 4 from a variety of ranged and close combat operatives

  • Two types of combat scenarios: 

    • First-person formation

    • Tactical grid-based combat

  • Multiple approaches to combat, exploration, and squad composition

  • A tone of isolation, tension, and psychological pressure

Multiple difficulty modes, including INSANE

PLAY THE DEMO

Start your descent now.

Wishlist to follow development and updates.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
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