Lead armies across a dynamic 3D campaign, then command the battles they create in real time. Logistics, maneuver, and tactical success combine to decide the fate of the war.

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Planned Release Date: 2026

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About This Game

Systemic Operational-Tactical Wargame

Fight across Western Europe in a campaign where logistics, maneuver, and battlefield success determine the course of the war. A strategic hex map underpins a seamless, procedurally generated campaign. From high-level planning down to individual shell impacts, every decision permanently shapes the battlefield.

Operational planning and tactical combat unfold on the same persistent battlefield.

Operational Layer: Battalion-Level Warfare in Full 3D

Establish front lines, logistics, and defenses across a massive 3D hex map of Western Europe. Every tactical battle takes place directly on terrain generated from the operational campaign.

Each campaign is shaped by interconnected systems:

  • Manage fuel, ammunition, and reinforcements through road networks and supply depots

  • Momentum, casualties, and reinforcement levels reshape front lines

  • Dynamic weather and terrain affect mobility, visibility, and combat

  • A strategic AI identifies weak points, executes offensives, and disrupts supply

  • A command-point system rewards coordinated, efficient planning

Whenever enemy formations collide, the campaign seamlessly transitions into a real-time tactical battle.

Tactical Layer: Command Down to the Squad

Take command of infantry, armor, support weapons, and aircraft in tense real-time battles on procedurally generated terrain generated from the operational layer.

  • Realistic armor penetration based on projectile ballistics and impact angles

  • Suppression, morale, cover, and line of sight are modeled in full 3D

  • Devastating destruction: breach walls, level buildings, reshape defenses

  • Issue precise movement and attack orders with live path previews

  • Adaptive AI employs flanking, suppression, and coordinated counterattacks

Every victory and defeat reshapes the operational campaign and the course of the war.

Units Forged in Battle

Your force evolves throughout the war, carrying experience, fatigue, and losses into every new engagement.

  • Gain experience and improve unit attributes with each battle

  • Earn commendations for standout actions

  • Handle fatigue, attrition, and reduced cohesion

  • Maintain HQ support and stable supply lines

  • Manage ammo, fuel, and casualties through the campaign

A battle-hardened company in 1945 fights nothing like the same unit on D-Day.

A Different Campaign Every Time

Procedural terrain, dynamic enemy plans, authentic orders of battle, and countless alternate possibilities ensure no two campaigns unfold the same way.

Key Features

  • Dynamic campaign spanning battalion-level operations and squad-level tactics

  • Hex-based strategic map with procedural cities, roads, terrain, and weather

  • Real-time tactical battles with full pause and intuitive controls

  • Intelligent formations, convoy behavior, and movement previews

  • Accumulated Battlefield destruction across the campaign

  • Deep logistics, movement, and command-point systems

  • Advanced AI at both operational and tactical levels

  • Detailed ballistic, suppression, cover, and morale simulation

  • Persistent experience, fatigue, and cohesion for every unit

  • Dozens of historical units with real-world data on armor and weaponry

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with 2 GB of VRAM
    • DirectX: Version 11
    • Storage: 500 MB available space
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